FuY Posted August 21, 2021 Posted August 21, 2021 (edited) Disclaimer: I am not pretending i could do better. I am not ranting or complaining. I am not saying ED is doing bad, in fact the opposite. I am also aware that most of what i mentioned is already in the pipeline. This is simply a: "hey, love your product, best money i have ever spent... here is what i would love to see looking forward." ______________________________________________________________________________________ 1. Performance improvements -......................... 2. Significant improvements/changes to AI. - More realistic AI flight model especially in Combat. - More reliable AI in areas like tanking and landing patterns. (I think in these areas, AI planes flying like they are glued to a rail is fine as long as it makes them more predictable and reliable) - More dynamic interaction between AI (If group A see´s a threat, it should have the option to talk to group B about it.) - Significant improvements to air defense systems. (Communication between them and better tactics like turning the radar of to defeat anti radiation Missiles) - More difference between skill levels. (A ZU-23 with the lowest skill level might shoot without good aim, it might just randomly blast into the sky, [would also look awesome].) - ATC improvements 3. Improvements to the Editor. - Better implementation of the F10 menu, options to layer the menu, maybe a better GUI. (Currently you need a 3. party script if you want a layered F10 menu, this should become standard in the Editor.) - More options for mission creators regarding AI. (Changing AI external lights or giving them certain tactical settings like low altitude lurking.) - More intuitive settings across the board. - Popup explanations about a certain setting like what does a certain ROE setting do. - More options regarding View options. (you need 3. party scrips to, for example, prohibit players on your server from seeing enemy positions via the spectator mode.) 4. More immersive Environment - Dynamic weather. - Smoother Surfaces, better mountain textures. (Certain mountains and ridges look like Lara Croft´s boobs from those older video games.) - General Audio improvements and fine tuning. - Options to turn of city- and airfield lighting. - More AI aircraft types and updates to the old textures of certain aircraft. - More Ai units from tanks to trucks to infantry. 5. Quality of life improvements. - Short cut to copy a location from the F10 map into a knee board page. (this would make it so you don´t have to constantly tab between F1 and F10 when trying to punch in a waypoint) - Better communication when procedures within a given module change. - Maybe a better GUI for rearm and refuel (When refueling, a slider to refuel external stores, things like that.) - Tanker call out when turning 6. Modules - Gib F-15E, Eurofighter, AH-64D, Mirage F1, make every SU and MiG an epic module. also... do it by tomorrow ?! To summon it up, DCS is awesome. Given what people sell in MSFS the modules in DCS are above and beyond anything else. I just hope the "World" in "DCS World" gets some more attention. Edited August 21, 2021 by FuY 3
sirrah Posted August 21, 2021 Posted August 21, 2021 25 minutes ago, FuY said: Disclaimer: I am not pretending i could do better. I am not ranting or complaining. I am not saying ED is doing bad, in fact the opposite. I am also aware that most of what i mentioned is already in the pipeline. This is simply a: "hey, love your product, best money i have ever spent... here is what i would love to see looking forward." ______________________________________________________________________________________ 1. Performance improvements -......................... 2. Significant improvements/changes to AI. - More realistic AI flight model especially in Combat. - More reliable AI in areas like tanking and landing patterns. (I think in these areas, AI planes flying like they are glued to a rail is fine as long as it makes them more predictable and reliable) - More dynamic interaction between AI (If group A see´s a threat, it should have the option to talk to group B about it.) - Significant improvements to air defense systems. (Communication between them and better tactics like turning the radar of to defeat anti radiation Missiles) - More difference between skill levels. (A ZU-23 with the lowest skill level might shoot without good aim, it might just randomly blast into the sky, [would also look awesome].) - ATC improvements 3. Improvements to the Editor. - Better implementation of the F10 menu, options to layer the menu, maybe a better GUI. (Currently you need a 3. party script if you want a layered F10 menu, this should become standard in the Editor.) - More options for mission creators regarding AI. (Changing AI external lights or giving them certain tactical settings like low altitude lurking.) - More intuitive settings across the board. - Popup explanations about a certain setting like what does a certain ROE setting do. - More options regarding View options. (you need 3. party scrips to, for example, prohibit players on your server from seeing enemy positions via the spectator mode.) 4. More immersive Environment - Dynamic weather. - Smoother Surfaces, better mountain textures. (Certain mountains and ridges look like Lara Croft´s boobs from those older video games.) - General Audio improvements and fine tuning. - Options to turn of city- and airfield lighting. - More AI aircraft types and updates to the old textures of certain aircraft. - More Ai units from tanks to trucks to infantry. 5. Quality of life improvements. - Short cut to copy a location from the F10 map into a knee board page. (this would make it so you don´t have to constantly tab between F1 and F10 when trying to punch in a waypoint) - Better communication when procedures within a given module change. - Maybe a better GUI for rearm and refuel (When refueling, a slider to refuel external stores, things like that.) - Tanker call out when turning 6. Modules - Gib F-15E, Eurofighter, AH-64D, Mirage F1, make every SU and MiG an epic module. also... do it by tomorrow ?! To summon it up, DCS is awesome. Given what people sell in MSFS the modules in DCS are above and beyond anything else. I just hope the "World" in "DCS World" gets some more attention. Wow, that's quite a list! This might take ED at least two weeks Agree with everything Would like to add: Make cockpit view pilot body models available on early access release (even if that means postponing the release date ) 1 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Lange_666 Posted August 21, 2021 Posted August 21, 2021 2 hours ago, FuY said: Certain mountains and ridges look like Lara Croft´s boobs from those older video games. That's done intentionally to remind you how great they looked back then. 1 Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
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