Tank50us Posted August 28, 2021 Posted August 28, 2021 So, while searching the area around Anderson AFB to see why people were having FPS issues, I noticed that I took some hits in the parking lots around the base. Now, to preface this, I do not mind the cars all being there, it does add to the map and gives us the feeling that people live and work on Guam. However, given how detailed these cars are, I have to wonder if it's the same for people on lower graphics settings, and I wonder if maybe this could be where some optimizations are made to help people on potato-powered PCs get some better performance. (although seriously.... who the heck parks like that?) Now, I'm not saying the cars should just be removed from the map all-together, but maybe if there were options available that minimized the number of cars in the parking lot like we can with civilian traffic, or at the very least, use very-low detail versions with smaller textures for those people who are running on computers with poorer performance. There's also a number of small objects like cones and rubbish that are scattered around Anderson AFB, and I imagine in other areas of the map as well. Don't get me wrong, they look great, but for people running on a potato PC, they're resource hogs.
Chump Posted August 28, 2021 Posted August 28, 2021 10 hours ago, Tank50us said: [...] Now, I'm not saying the cars should just be removed from the map all-together, but maybe if there were options available that minimized the number of cars in the parking lot like we can with civilian traffic, or at the very least, use very-low detail versions with smaller textures for those people who are running on computers with poorer performance. [...] +1 Something like a slider (eg. birds, smoke density, road traffic)?
Tank50us Posted August 29, 2021 Author Posted August 29, 2021 13 hours ago, Chump said: +1 Something like a slider (eg. birds, smoke density, road traffic)? yeah, I imagine something like that would work, with the lowest settings keeping it to just the most essential items on the map, such as buildings and the like.
twistking Posted September 5, 2021 Posted September 5, 2021 i am relatively confident that the main culprit for bad performance is vegetation. I think guam (and anderson AFB with it) performs the worst because it's the biggest island. my pc is on the lower end and for me even the smaller islands are heavy on performance. from testing in areas with only forests (and water in the background) i gathered that fps scales linear with number of trees in the frame. My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
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