DoorMouse Posted September 7, 2021 Posted September 7, 2021 (edited) TLDR: in 100% of tests the RWR gave a warning There was only a minimal 'desync' when the missile worked properly, and we have found a way to replicate proper behavior which will be in the next set of tests. Basically, restart the server and the First shot seems to work the same for Shooter and Observer- subsequent shots do not. Shooter and Observer get different initial vectors for the missile heading and this causes the Shooter/Observer's independent simulation of the missile to have different flight paths, speeds, and locations when the 'Kill" event happens. This is not a network issue, this is the two clients being given different information I will be posting follow up videos later. I have intentionally removed the steps required to reproduce this issue as to not proliferate its use. I hope this helps. I've posted this on both the Heatblur Bugs and ED Weapons Bugs forum. Public Release Missile Test.docx.pdf Edited September 7, 2021 by DoorMouse 1 3
ED Team Маэстро Posted September 7, 2021 ED Team Posted September 7, 2021 Thanks for your help! Unfortunately, videos are useless for debugging, but short tracks(from shooter and observers sides) may be much more helpful. YouTube Channel
DoorMouse Posted September 7, 2021 Author Posted September 7, 2021 (edited) I have all of the tracks, but no way to attach files that large. What is the best way for me to get them to you? Edited September 7, 2021 by DoorMouse
ED Team Маэстро Posted September 7, 2021 ED Team Posted September 7, 2021 Any file storage is suitable. Just PM me. YouTube Channel
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