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Posted

While not at the top of my list, I'd definitely go for a MDKVP Pr. 1232.1 "Dzheyran" [Aist] hovercraft.

 

There is a BDK Pr. 775 [Ropucha I] LST/LSD in the files that's been sat there for a few years (2017?) though the main thing we're missing is the functionality to make them work.

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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted
10 hours ago, Northstar98 said:

While not at the top of my list, I'd definitely go for a MDKVP Pr. 1232.1 "Dzheyran" [Aist] hovercraft.

 

There is a BDK Pr. 775 [Ropucha I] LST/LSD in the files that's been sat there for a few years (2017?) though the main thing we're missing is the functionality to make them work.

I've said it before Eagle needs to work on transports. I'd love to see them improve templates I suggested something like this 

where you can build a table of organization, then load it on to the map or a vehicle or as you suggested use a seat editor. Also with amphibious warfare ships  they would need a category like landing ship, or landing dock to denote whether they can release landing craft while at sea or if they have to beach themselves.
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