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Civilian traffic divided by vehicles, trains, naval


granola1861

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Further the ME option for adjusting civilian traffic by having the ability to turn on or off types of civilian traffic (vehicles, naval, and train). Not necessarily the ability to adjust numbers of traffic types although that would be a nice “down the road” feature. 
This would help for missions with user placed trains not being interfered with by civilian traffic. The editor could turn off civilian trains and maintain traffic and boating realism. 

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I'd also extend it to static vehicles that spawn at various locations, but don't show up on the map until you've spawned in, so you can't remove them.

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I'd also extend this to some very basic form of civilan traffic exclusion zone: Some way to restrict a certain type of traffic in a specified area, for example a trigger zone, or a selctable piece of road/rail.

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