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Posted (edited)

I'm pretty happy with the G2 so far but there is one thing I can't seem to resolve: The aliasing effect for horizontal lines and edges. As an example; if you spawn into a Hornet on the carrier deck and look at the wires, they will be pretty heavily aliased. If I tilt my head, however, they look great! So, is this some sort of optical effect, caused by the hardware or is there something I can do about it?

Edited by moggel

i7-3930K CPU @ 3.20GHz; 16Gb DDR3; GeForce GTX 1070; Windows 10; TM Warthog HOTAS

  • moggel changed the title to Reverb G2 - horizontal aliasing effect
Posted

We are stuck at the mercy of such thing from the hardware. It is the way the pixels are aligned on the screens of the headset. It is the same for me unless I use some MSAA to minimize it.

 

zprwsp-6.png

 

Posted

there was a post here on how to reduce that effect in depth.. Let me see if I can find it.

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  • 1 month later...
Posted

Well I was unable to find the post but he removed alot of the aliasing with MSAA and some of the AA in nVidia contorl panel.. there was pics and such of the differeneces of a few different combos with AA but I am unable to find it..

 

I will try to do another search..

Intel Ultra 265K 5.5GHZ   /  Gigabyte Z890 Aorus Elite  /  MSI 4070Ti Ventus 12GB   /  SoundBlaster Z SoundCard  /  Corsair Vengance 64GB Ram  /  HP Reverb G2  /  Samsung 980 Pro 2TB Games   /  Crucial 512GB M.2 Win 11 Pro 21H2 /  ButtKicker Gamer  /  CoolerMaster TD500 Mesh V2 PC Case

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