Rene Coulon Posted October 17, 2021 Posted October 17, 2021 I have tried to simulate a German Sub sneaking close to the South East coast and dropping commandoes etc...but the water is so very shallow...9 ft 8 miles off shore !, this cannot be correct, even running on the surface the U boats run aground miles from the shore. Please can we make the Channel Map water significantly deeper everywhere.... It will help with more ship movements as well...around the coastal harbours...and into the river esturies. 1 Asus ROG MAXIMUS X Formula Intel i7- 8700K 4.8ghz Asus GTX 2080ti OC edition 64 Gb RAM at 3200mhz Kraken X 72 cooler Samsung CHG90 monitor at 144 htz DCS on M.2 drive 500 Gb
Northstar98 Posted October 17, 2021 Posted October 17, 2021 +1 here's what the real thing is like: Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
StevanJ Posted October 17, 2021 Posted October 17, 2021 (edited) And here is the marine chart Edited October 17, 2021 by StevanJ 1
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