dureiken Posted October 27, 2021 Posted October 27, 2021 Hi I just began refuelling in F16 and I would like to know if there's a way/mod to improve indicator led visibility ? I am in VR and I achieve to see the left one, and without zoom nearly impossible to see the right one. Friends on 2D screen have same problem Thanks
GoodHope Posted October 27, 2021 Posted October 27, 2021 It was discussed some in this thread. Feedback was that the current state is close to how it is.
TheBigTatanka Posted October 28, 2021 Posted October 28, 2021 I really wish there was a way to improve those tanker lights. Maybe they've gotten dim over the years. My dad was a 6k hour fighter guy, and said the lights were much much brighter back in his day (he also flies DCS now). It's one of his main gripes with the realism of DCS. I'm a KC-135 pilot, and I wish I could tell you, but those were always off during walk arounds, lol. Seriously though -- I don't understand why they can't be turned up, or for someone to figure out what texture / effect controls them so they can be modded by the community. Dances, PhD Jet Hobo https://v65th.wordpress.com/
Hempstead Posted May 30, 2022 Posted May 30, 2022 Apology for necro'ing the thread. This is the closes thread I can find. 1. Just because it's close to RL is not a good reason for rejecting the problem. If it were, then, there is no justification for the carrier meatball overlay. RL doesn't use a Thrustmaster Warthog controller, nor does it use Q2 Touch Controllers. One simply cannot ignore the differences between RL and simulated situations and limitations. In other words, practicalities of simulator needs to be compensated. The meatball overlay is a good example that ED team does consider that. 2. In VR... particularly in Q2, it's almost impossible to see the indicator light. I myself could occasionally see the left U/D light, but have never ever seen the F/B light. 3. I am seeing a tanker bug I have not seen mentioned after some searches. That is, if I get too close to the belly of the KC135, sometimes it would tell me Return To Pre-Contact. And turn off the light, and will not contact with the boom anymore. What's worse... sometimes it doesn't say "Return to Pre-Contact", but turned off the light and will not contact anymore. Now, since it's so difficult to see the indicator light, I would have no way of knowing whether I need to "Abort refueling", and then "Ready for Pre-Contact" again. This bug is exacerbated by by the difficulty in seeing indicator lights in VR. I sincerely hope that ED will consider adding an indicator light overlay just like with the carrier meatball light.... and investigates/fixes the lights off, no contact, and no communication situation.
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