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Posted
Spoiler

The suspected building is in Charlie 3, as the voiceover says, but the subtitle says Charlie 13. 

When the ambush in the woods spawns, the stock DCS AI immediately sees it and radios the enemy location, breaking the flow of the voiceovers. Before I managed to stop the convoy they already started shooting and killed some assailants. Then after a few minutes the rest of them just vanished with a puff of smoke, before I even fired a single weapon 🙂

Maybe the Tacview recordigng will be useful https://easyupload.io/u60zuv

 

Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro

  • 3 months later...
Posted

Hello,

In Mission 2 I noticed a few more errors regarding the loadout. See screenshots 

 

TWE3_Mission2_Loadout_FlightLead.png

TWE3_Mission2_Loadout_Wingman.png

TEW3 S02_Page 4.PNG

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DCS World needs the Panavia Tornado! Really!

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  • 4 weeks later...
Posted

OK, both issues addressed for the next patch. Thanks for reporting. 

For more information, please visit my website. If you want to reach me with a bug report, feedback or a question, it is best to do this via my Discord channel.
Details about the WinWing draw can be found here. Also, please consider following my channel on Facebook.

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