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AI keeps flying into the ground during the attack


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Posted (edited)

So far in two missions I've lost 3 wingmen as they simply crashed into the mountains doing attack runs. 

Track: https://easyupload.io/7tofdg

And some tacviews: https://easyupload.io/m/fb9fp3 (track is from M05)

Edited by some1

Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro

Posted

Yes, from the enemy within mission 5.

Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro

Posted

I set up a basic mission with 4 AI ships attacking trucks in the valley.

Guns only, one aircraft crashed.

With rocket pods, three aircraft crashed.

It seems that the AI has a serious problem with rocket attacks, but also when rejoining formation after targets have been destroyed. They start doing weird manoeuvres and ignore the mountains around. Maybe they too quickly switch to some "coarse" steering mode used for enroute flight or something. 

I also had an M-2000C crash into a hill during a mission recently after doing gun strafe attack. It wasn't even a mountain, he just flew into the rising ground while enroute to waypoint. So it may be a global issue, not exclusive to A-10C.

crash 3x rockets.trk crash 1x guns.trk

Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro

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