zaelu Posted November 15, 2021 Share Posted November 15, 2021 I have searched but I couldn't find a report on this. In VR the radar range red numbers are a chore to see. I am using max graphical settings ad Oculus Quest 2 on 1.7 SS equivalent. That means 2688x2784 per eye. Is it something that is better at lower resolutions? Similarly somehow the text on warning panels are also hard to read but for those I have found that the textures are really low rez. Not sure in radar range case if it's the same... the numbers for the range seem to be very very dim primarily. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
Machalot Posted November 15, 2021 Share Posted November 15, 2021 I have the same issue with the radar range. "Subsonic is below Mach 1, supersonic is up to Mach 5. Above Mach 5 is hypersonic. And reentry from space, well, that's like Mach a lot." Link to comment Share on other sites More sharing options...
SGT Coyle Posted November 15, 2021 Share Posted November 15, 2021 Same here. VR red range numbers nearly invisible. Night Ops in the Harrier IYAOYAS Link to comment Share on other sites More sharing options...
MYSE1234 Posted November 15, 2021 Share Posted November 15, 2021 (edited) Got both "fixed" to some extent (there is only so much you can do) in the update for my custom cockpit livery mod i just dropped. Enjoy, this and much more! Edited November 16, 2021 by MYSE1234 2 Viggen is love. Viggen is life. [sIGPIC][/sIGPIC] i7-10700K @ 5GHz | RTX 2070 OC | 32GB 3200MHz RAM | Link to comment Share on other sites More sharing options...
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