gmangnall Posted December 14, 2021 Posted December 14, 2021 I have a mission (attached) in which I want my AI wingmen to perform a mission action based in an AI task push. So for example they are in orbit (not bothered with the orbit in the attached) and following an action the AI task push sets the mission to perform a task - in this case move to a new waypoint and attack ground units. This works pefectly well on AI groups - but not on AI wingmen who simply continue with the ME planned waypoints irrespective of an AI Task push asking them to skip to a waypoint. Of course this is with the radio command for the flight to to Primary and RTB. As such wingmen AI are far less effective than normal AI. On a similar note the "engage my target" and "engage my enemy" seem to do nothing. bug.miz
Reflected Posted December 15, 2021 Posted December 15, 2021 You mean they follow you, then you push a task and instead of obeying they start following their waypoints they missed? I've seen this many times. They somehow prioritize catching up with the missed waypoints. Facebook Instagram YouTube Discord
gmangnall Posted December 16, 2021 Author Posted December 16, 2021 (edited) Yes - they dontinue with their waypoints.... but they don't follow me - they follow the planned route in the mission editor. So for example if I order them to "proceed with mission and RTB" and they get say to WP2 and are on route to WP3 and then there is a trigger which diverts them to WP6 they carry on to WP3. If you do this with an AI group then it works as designed - they would divert to WP6 but AI wingmen do not. I typically use this when setting up an orbit and "something happens" triggering a divert to a WP where the enemy is attacked. Edited December 16, 2021 by gmangnall
Recommended Posts