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Artillery not fireing on point, when over 2.2nm away


Go to solution Solved by buur,

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Posted (edited)

Hi,

AI placed artillery units are not fireing on a specific point (with zone) when they are over ~2.2 nm away. I tried two different, and they behave the same. for both, the range should be ~11nm, according to the red circle.

I've attached a mission, in which two placed units (copy paste after setup of waypoint options).

First is at about 2.15 and the second at 2.2 nm.

EDIT: Added mission file 🙂

Bombem_Nebel_Visibility_Test.miz

Edited by Limaro

Windows 11 Pro 64Bit - AMD Ryzen 5800X3D - RTX 5080 - 64 GB RAM

VPC MongoosT-50CM2 Throttle, VPC WarBRD Base, VPC MongoosT-50CM2 Grip

  • 2 months later...
Posted

I have to reopen this.

I tried everything. but artillery is never fireing. independet from what type, distance, direction or anything else. maybe someone can help me. Mission attached.

Artillery Issues.miz

Windows 11 Pro 64Bit - AMD Ryzen 5800X3D - RTX 5080 - 64 GB RAM

VPC MongoosT-50CM2 Throttle, VPC WarBRD Base, VPC MongoosT-50CM2 Grip

  • Solution
Posted

Works fine for me. I don't changed the position. Only added a game master for easy check.

Remember, artillery needs up to 3 mike before they start shellig.

  • Thanks 1
Posted

Wow, that was a simple solution, thanks a lot

Windows 11 Pro 64Bit - AMD Ryzen 5800X3D - RTX 5080 - 64 GB RAM

VPC MongoosT-50CM2 Throttle, VPC WarBRD Base, VPC MongoosT-50CM2 Grip

Posted

With my very initial post and mission, there was another type of artillery. They did fire immediately or not at all - and that for me, not obvious reason.

But this other type.... Needs 3 minutes. 🤩

Windows 11 Pro 64Bit - AMD Ryzen 5800X3D - RTX 5080 - 64 GB RAM

VPC MongoosT-50CM2 Throttle, VPC WarBRD Base, VPC MongoosT-50CM2 Grip

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