Lino_Germany Posted February 6, 2022 Posted February 6, 2022 Thank you for this masterpiece! I finished the campaign today and was still watching the soaring C-130 for minutes, thinking about the fireworks back, the thoughtful moments and the incredible immersion - Excellent work. I played the entire campaign in VR. I had no bugs or inconsistencies of any kind. The only thing that is a bit awkward in VR is the sometimes-necessary F10 map invocation. Many thanks for this campaign, Reflected. I hope that the good old Huey will be ennobled by more such grandiose works. 1 Kind regards, Lino_Germany
unlikely_spider Posted February 6, 2022 Posted February 6, 2022 2 minutes ago, Lino_Germany said: The only thing that is a bit awkward in VR is the sometimes-necessary F10 map invocation. I mapped this to a hotas key which makes glancing at the map much easier! (Also setting autopilot helps too, hah) Modules: Wright Flyer, Spruce Goose, Voyager 1
Lino_Germany Posted February 6, 2022 Author Posted February 6, 2022 Since I don't use an autopilot in the Huey, the few seconds of employment on the F10 map are enough that I partially fly in the opposite direction afterwards 1 Kind regards, Lino_Germany
Reflected Posted February 6, 2022 Posted February 6, 2022 8 hours ago, Lino_Germany said: Thank you for this masterpiece! I finished the campaign today and was still watching the soaring C-130 for minutes, thinking about the fireworks back, the thoughtful moments and the incredible immersion - Excellent work. I played the entire campaign in VR. I had no bugs or inconsistencies of any kind. The only thing that is a bit awkward in VR is the sometimes-necessary F10 map invocation. Many thanks for this campaign, Reflected. I hope that the good old Huey will be ennobled by more such grandiose works. Thanks a lot, I'm happy you had fun playing it. As for the map, you can always hit 'pause' before opening it. That's what I always do. Facebook Instagram YouTube Discord
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