28270 Posted February 20, 2022 Posted February 20, 2022 Regarding the drop in frames per second when using the AGM-65F, does anyone know if it is related to the RAM memory, the processor, or the GPU? Thanks.
FrostLaufeyson Posted February 20, 2022 Posted February 20, 2022 It depends on the situation, but using 65F should be like other TPODs, it needs to render one more screen, which should consume more GPU resources. In particular, the place you need to attack has been bombed by someone else with CBU-105 (the terminal sensitive bomb will cause serious frame drop), if you are not looking at the destination at this time, but the 65F or TPOD is looking at the destination, then also will result in dropped frames. Because they need to render an extra screen.
28270 Posted February 20, 2022 Author Posted February 20, 2022 hace 11 minutos, FrostLaufeyson dijo: It depends on the situation, but using 65F should be like other TPODs, it needs to render one more screen, which should consume more GPU resources. In particular, the place you need to attack has been bombed by someone else with CBU-105 (the terminal sensitive bomb will cause serious frame drop), if you are not looking at the destination at this time, but the 65F or TPOD is looking at the destination, then also will result in dropped frames. Because they need to render an extra screen. Thanks. TPOD and ATFLIR have never given me any performance issues. In my case this only affects the AGM-65F to the point of avoiding using it and opting for other weapons.
Digitalvole Posted February 20, 2022 Posted February 20, 2022 What I don’t understand is why the AGM 65E also makes my frame rate drop? There’s no video display yet it is the same performance hit as the F with a video display. 1
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