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FrostLaufeyson

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About FrostLaufeyson

  • Birthday 02/28/2000

Personal Information

  • Flight Simulators
    DCS
  • Location
    China
  • Interests
    Find out the endless bugs of F18

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  1. The last time I encountered this problem, I adjusted a setting option and the problem was solved. The rendering distance will have a great impact on SLAMER's image, but I forgot which setting option it is. When the rendering distance is too close, SLAMER just can't see anything.
  2. He can count 113 targets in several seconds Although you may not encounter this training scenario in actual combat, this is indeed an area that needs improvement.
  3. Before DCS was updated to 2.9, this was an extremely simple task, because no one could intercept the bombs, you only needed to throw two Walleyes. But now many units can intercept bombs. Fortunately,the 500lb bomb remains "stealth", and the Neustrashimy class frigate's radar has a very low intercept altitude for F18s (hope I didn't make a mistake in the mission editor), so you can throw a bunch of GBU-12s at high altitudes to sink it. Of course, this only works against a single ship and requires long periods of laser guidance. If there are a large number of ships, it is impossible for a single player to deal with it. You need to bring several teammates to throw a lot of weapons to occupy the ship's fire control channel. GBU12 anti ship.trk
  4. I remember that in the past, CCIP could calculate correctly regardless of whether the bomb's parachute was activated or not, but now CCIP can only calculate the situation when the parachute is activated. This makes the Mk-82Y unable to be used as an low-drag bomb. Mk-82Y.trk
  5. This problem still exists and it seriously affects my gaming experience. The labels I modified myself sometimes cover the entire left eye. We need an official reply
  6. Whenever someone asks me which aircraft a newbie should try first, I tell them to choose between the F16, F18, and JF17. But personally, I think it is definitely not wrong to choose F18. It currently has the largest variety of weapons (except for terminally sensitive bombs). And it allows you to experience aircraft carrier-related content, which is something other air force aircraft do not have. It is no exaggeration to say that with F18 you can experience most of the content of DCS. The Mirage 2000 in DCS is an aircraft from the late Cold War, so it is difficult to play its role in many PVE servers. The F15C only simulates a small part of the avionics and can only conduct air-to-air combat. Personally, they are not suitable for learning as a first aircraft. I think it would be better to choose one after you are completely familiar with a multi function aircraft.
  7. Agree, I hope the "dynamic campaign" could solve all those problems, it's too boaring for helis now
  8. Be patient, mate Check the description below the video
  9. According to my experience, all DCS aircraft will be affected. Mi-24P will have different feel under different altitude, temperature and load conditions. This feeling is especially obvious for hovering. At high altitudes, high temperatures, and high loads, you may not be able to hover normally and have to take off through the runway.
  10. I know there will be incompatibilities. Among the playback files I provided, I only carried KMGU.
  11. I watched the Chuck's Guides and Grim Reapers' videos, and they both seem to be able to dispense with the weapon release button. I'm not sure if this is a fixed feature or a new bug
  12. That's the main problem, I have created a livery from the psd file, but I have no idea how to deal with the dds file.
  13. 1.Ctrl+W tell AI to arm weapons 2.Turn on fire control switch 3.Choose USPL 4.Press weapon release button Failed But you can dispense with CPG's "OPER" button KMGU bug.trk
  14. If you accidently drop KMGU like a bombs, in F6 view it displays as MPS-410(bottom left in the img)
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