Svaroga84 Posted March 2, 2022 Posted March 2, 2022 I haven't had any issue until the update to 2.7.... I've removed the 3rd party add ons, Updated drivers. Seems to keep freezing then crashes. Tried adjusting graphic settings. AMD Ryzen 7 3700X 8-Core Processor 3.59 GHz 32mb RAM GeForece GTX 1080 dcs.log-20220302-024657.zip
Flappie Posted March 2, 2022 Posted March 2, 2022 I assume you mean 32GB, not MB. Your log shows the DXGI_ERROR_DEVICE_REMOVED issue. It can have different causes The most common are GPU over clocking and RAM XMP. 2022-03-02 02:43:50.789 DEBUG LuaGUI: ----onSimulationResume--- 2022-03-02 02:46:57.181 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006 2022-03-02 02:46:57.330 WARNING LOG: 6 duplicate message(s) skipped. 2022-03-02 02:46:57.330 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2022-03-02 02:46:57.330 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2022-03-02 02:46:57.350 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006 2022-03-02 02:46:57.350 INFO EDCORE: try to write dump information 2022-03-02 02:46:57.352 INFO EDCORE: # -------------- 20220302-024657 -------------- 2022-03-02 02:46:57.353 INFO EDCORE: DCS/2.7.10.19473 (x86_64; Windows NT 10.0.19043) 2022-03-02 02:46:57.353 INFO EDCORE: C:\Windows\SYSTEM32\d3d11.dll 2022-03-02 02:46:57.354 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 7B6D98A0 00:00000000 2022-03-02 02:46:57.357 INFO EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\DCSWorld;C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\bin;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'Owner' 2022-03-02 02:46:57.357 INFO EDCORE: OS-Version: 10.0.19043 () 0x300-0x1 2022-03-02 02:46:58.070 INFO EDCORE: 0x00000000001298A0 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0x10310 2022-03-02 02:46:58.070 INFO EDCORE: 0x000000000002FBA1 (dx11backend): createRenderer + 0x18381 2022-03-02 02:46:58.071 INFO EDCORE: 0x000000000007AB67 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x69E37 2022-03-02 02:46:58.071 INFO EDCORE: 0x00000000000CF997 (edterrainGraphics41): createInstancerRenderable + 0x36D27 2022-03-02 02:46:58.071 INFO EDCORE: 0x00000000000D86C8 (edCore): ed::this_thread::yield + 0x4D8 2022-03-02 02:46:58.071 INFO EDCORE: 0x00000000000CF5CA (edCore): ed::make_main_thread_tasks + 0x1A 2022-03-02 02:46:58.071 INFO EDCORE: 0x0000000000821320 (DCS): SW + 0x5201A0 2022-03-02 02:46:58.071 INFO EDCORE: 0x00000000007F1D44 (DCS): SW + 0x4F0BC4 2022-03-02 02:46:58.071 INFO EDCORE: 0x00000000007F211D (DCS): SW + 0x4F0F9D 2022-03-02 02:46:58.072 INFO EDCORE: 0x0000000001CFE272 (DCS): AmdPowerXpressRequestHighPerformance + 0xED626E 2022-03-02 02:46:58.072 INFO EDCORE: 0x0000000000A32BCE (DCS): SW + 0x731A4E 2022-03-02 02:46:58.072 INFO EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2022-03-02 02:46:58.072 INFO EDCORE: 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 2022-03-02 02:46:58.644 INFO EDCORE: Minidump created. ---
Svaroga84 Posted March 2, 2022 Author Posted March 2, 2022 (edited) Oops yeah sorry GB. Ok, I'm a bit of a lament when it comes to all this stuff. What are some of the steps I could take to fix that? Thanks! Edited March 2, 2022 by Svaroga84
Flappie Posted March 2, 2022 Posted March 2, 2022 What maximov said. It will temporarily run your graphics card to its native frequency (by 'native' I mean NVIDIA standard). Try it and report here if crashes keep happening. ---
Svaroga84 Posted March 2, 2022 Author Posted March 2, 2022 Awesome, thanks guys! Seems to have fixed it.
Flappie Posted March 2, 2022 Posted March 2, 2022 Great. You can either keep the debug mode on, or disable it then manually lower your graphics card frequency to an acceptable level (fast enough but stable). If you don't know much about all this, try to find a friend who knows. Or simply stick to the debug mode since it seems to work. 1 ---
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