Jump to content

Recommended Posts

  • 1 month later...
Posted (edited)

if you still need assistance, PM me and I can help you with what little I know

edit: note: it may end up being a case of the blind leading the blind 😅

Edited by prccowboy
  • 2 years later...
Posted

3-collision-model-in-blender-2-9.jpg

2-collision-model-in-blender-2-9.jpg

 

1-collision-model-in-blender-2-9.jpg

 

  • Thanks 2

"Yeah, and though I work in the valley of Death, I will fear no Evil. For where there is one, there is always three. I preparest my aircraft to receive the Iron that will be delivered in the presence of my enemies. Thy ALCM and JDAM they comfort me. Power was given unto the aircrew to make peace upon the world by way of the sword. And when the call went out, Behold the "Sword of Stealth". And his name was Death. And Hell followed him. For the day of wrath has come and no mercy shall be given."

  • 2 weeks later...
Posted

Does anyone know why collision shells are included both in the model file itself and in a separate edm file too?

I noticed many modders do this just in case

Mr. Croco

Posted
3 hours ago, tripod3 said:

Does anyone know why collision shells are included both in the model file itself and in a separate edm file too?

I noticed many modders do this just in case

AFAIK it is due to changes in the core. It started with one method then changed but the old wasn't deprecated, so both methods still work. I think when I started modding, I used combined then later started separating the collision model.

  • Like 1
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...