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The AI run SA342 Minstrels are not Firing ther air to air missiles at our Uh-1 Hueys or F18s that we fly around it's vicinity


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Posted (edited)

Hi , 

I have been  working hard on getting a few Train related sorties ready for the  release of my mission  Chop-U ,in April. I started lua coding this mission *(which uses the moose engine) some two years ago in April of that year. Now I have a few good sorties created for  F18's and the choppers that we fly all the time.

I would love to get this part working:

I have a  'late-activated'  SA342-Minstrel  loaded up with missiles that are meant to shoot at nearby invaders. When we get into its area they won't fire their weapons at all.   Not sure what to do.  I have a running schedule that tells the   SA342-Minstrel  to route over to a moving trains position every 30 seconds. I don't think that should affect how they react to incoming threats. I have put the SA342s into all sorts of class types  ,  CAS, etc .  Nothing seems to make them shoot their missiles !

 

Oddly enough I have another  'late-activated'  SA342-Minstrel   that has fired it's missiles at the RAT generated F18's in the same mission. 

Edited by Lineaxe
Posted (edited)

Hi NineLine the mission has grown in size so I had better upload the latest copy of it and you can use that. 

Been busy trying out stuff like the moose scoring system used  for my  goals and of course also much time testing out the code in the simulator.

anyhow I just updated it at https://www.digitalcombatsimulator.com/  and searching the downloads by my user name will  show up the two copies,  Day & Night. 

Now I usually post a couple of update fixes right after I post it , as it seems I catch a few things that need fixin'

Lineaxe

Edited by Lineaxe
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