geno75 Posted April 4, 2022 Posted April 4, 2022 Curious if George's lack of IFF is a bug or WIP or works as expected?
ED Team BIGNEWY Posted April 4, 2022 ED Team Posted April 4, 2022 already planned to have George identify targets friend or foe before engaging. For now you need to be sure before you give consent to fire 1 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
...Miller... Posted April 4, 2022 Posted April 4, 2022 Would be nice to have him target friendlies only once. So annoying when you try to target an enemy and George always targets the friendly just in front of the enemy.
shrimpy_dikdik Posted April 4, 2022 Posted April 4, 2022 Glad this is mentioned and even more that it's planned. On MP servers I'm scared to open fire in fear of hitting my own side I wait until they either fire first of let me pass. Not the most efficient IFF technique I admit!
Eagle7907 Posted April 4, 2022 Posted April 4, 2022 Oh good. I’ve killed so many friendly units “by-George”! Sent from my iPhone using Tapatalk Pro Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer
Hempstead Posted April 8, 2022 Posted April 8, 2022 Yeah, George is a huge problem w/o IFF. I have been killing Abram tanks b/c of it. Then I started playing Hammer campaign, killing more friendly Abrams. So, I stopped killing “Tank?” on George’s list. And then I kept getting killed by T72’s anti-tank laser guided rounds. No warning, no nothing, just bam, and dead. I had to find how I died by reviewing the event log after the game. George w/o IFF in combination with no laser warning is awful.
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