RvEYoda Posted December 17, 2008 Posted December 17, 2008 I have some form of graphical anomalies sometimes when I fly low. They are like vertical shading lines/problems in the haze/fog against mountains and other backgrounds. I tried a few different drivers for my graphics card, both with and without AA/AF and with different ingame graphics settings, high, med or low, but I still get this : CPU: E8400 Motherboard: xfx 790i ultra sli 4 gig (memtest86+ tested) HD4870 currently Cat 8.12 xp sp3 DirectX version : DirectX 9.0c (4.09.0000.0904) S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
RedTiger Posted December 17, 2008 Posted December 17, 2008 Hey Yoda! I get those too. But the first place I ever saw them was LOMAC! They'd be very common when taking off from a base in near mountains. I just sorta figured it was a leftover and ignored it just like I do in LOMAC.
Boberro Posted December 17, 2008 Posted December 17, 2008 Yes, it is also in LO. I just ignore this :) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
tn_prvteye Posted December 17, 2008 Posted December 17, 2008 http://forums.eagle.ru/showthread.php?t=34791&page=2 I've given some horrible directions how I fixed mine using work TekaTeka did. He deserves the real credit here, I just kinda followed his stuff and applied it to BS.
RvEYoda Posted December 17, 2008 Author Posted December 17, 2008 bookmarked, thanks, hope they fix this in a future patch or release S = SPARSE(m,n) abbreviates SPARSE([],[],[],m,n,0). This generates the ultimate sparse matrix, an m-by-n all zero matrix. - Matlab help on 'sparse'
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