rurounijones Posted January 7, 2023 Author Share Posted January 7, 2023 (edited) Quote Planned to be considered for development in 2023. @Kate PerederkoThe 2023 and Beyond Newsletter has listed a number of core improvements planned to be worked on in 2023 which is great but there was no mention of implementing community requested APIs, of which this proposal is a part, nor anything related to mission scripting generally.. * Can you confirm if working on this proposal is still planned for 2023? * If it is then, for the sake of managing expectations, could you confirm if it is going to be worked on in Q1 or not? (I assume ED, like most companies, plans on a quarterly basis). Edited January 7, 2023 by rurounijones Add quote for context since new page. 3 Link to comment Share on other sites More sharing options...
ED Team Kate Perederko Posted January 10, 2023 ED Team Share Posted January 10, 2023 The reason why the scripting environment was NOT mentioned in the newsletter is that I'm looking for suitable and passioned developers who will participate. I don't want to set the plans and announce them without the people who will be actually working in this area. If I will be able to find right candidates, we'll make a roadmap and share it with the community. We know what to do and have great feedback and suggestions. 5 3 Link to comment Share on other sites More sharing options...
rurounijones Posted January 10, 2023 Author Share Posted January 10, 2023 (edited) Thank you for the update. Then please correct me if I am wrong but that sounds like: It will not be worked on in Q1 2023 There is no guarantee it will be worked on at all in 2023; depending on if Eagle Dynamics are able to hire an employee solely / primarily to work on the scripting environment as no existing employees will be assigned to working on it. Edited January 10, 2023 by rurounijones Clarifications 5 Link to comment Share on other sites More sharing options...
tarball Posted January 11, 2023 Share Posted January 11, 2023 On 4/11/2022 at 1:23 PM, Pikey said: For the record, the MOOSE community were not consulted in this request. Rather than derail the ask, I intend to aggregate the votes of the 1900 active members on the MOOSE Discord and summarise what people are asking for, since everyone will always have their own wishes and I've long since given up assuming I know what people actually want. I doubt any of them will have considered ways of identifying a forest though. Very interesting omission here. Link to comment Share on other sites More sharing options...
rurounijones Posted January 11, 2023 Author Share Posted January 11, 2023 6 hours ago, tarball said: Very interesting omission here. Not really. I screwed up and forgot about MOOSE, massive brain fart but what is done is done and I would prefer not to derail this thread talking about it. Link to comment Share on other sites More sharing options...
Pikey Posted January 11, 2023 Share Posted January 11, 2023 4 hours ago, rurounijones said: Not really. I screwed up and forgot about MOOSE, massive brain fart but what is done is done and I would prefer not to derail this thread talking about it. I did ask the Moose Community Discord, there was minimal and duplicating feedback, so no follow-ups here. Your average DCS pilot won't understand much of why adding more detailed terrain API's help them, right up until they ask why all the artillery is pointing into a tall building. Turns out that was true of the people that consume Moose in general. What had me absolutely baffled was not trying to use the 2200 folks on Moose Discord to get more visibility on this request. So much effort is still being siloed in the community amongst its time zones, languages, Discord servers and individuals. FWIW if any of the items turn up this year all communities would be delighted without reservation. You are welcome to use MOOSE Discord to announce project milestones or new technologies, we recently integrated a MOOSE voice class to optionally utilise gRPC as its cloud voice output, last year we ventured into a socket class, cloud speech and a couple of bots to see if MOOSE can break out of the mission environment so it more relevant for things that can interconnect to be mentioned than ever before. 1 ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Dzsekeb Posted January 12, 2023 Share Posted January 12, 2023 On 1/10/2023 at 3:56 PM, Kate Perederko said: The reason why the scripting environment was NOT mentioned in the newsletter is that I'm looking for suitable and passioned developers who will participate. I don't want to set the plans and announce them without the people who will be actually working in this area. If I will be able to find right candidates, we'll make a roadmap and share it with the community. We know what to do and have great feedback and suggestions. What qualifications are you looking for and where can we apply? 4 Link to comment Share on other sites More sharing options...
rurounijones Posted July 19, 2023 Author Share Posted July 19, 2023 (edited) Unfortunately over a year later there appears to be nothing happening. Any updates, @Kate Perederko ? Are you still hiring for a role? Do you have a link to the role on the https://www.digitalcombatsimulator.com/ru/vacancies/ hiring site? Edited July 19, 2023 by rurounijones 3 Link to comment Share on other sites More sharing options...
rurounijones Posted August 17, 2023 Author Share Posted August 17, 2023 (edited) Warehouse APIs, which were part of this request, have been added in todays patch https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.8.8.43489/ : And a related Hoggit post: https://www.reddit.com/r/hoggit/comments/15tp037/update_2_on_proposal_for_short_term_goals_for_dcs/ Edited August 17, 2023 by rurounijones 3 Link to comment Share on other sites More sharing options...
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