C3PO Posted December 30, 2022 Posted December 30, 2022 Sounds superb - and yes will implement the "bubble" system to prevent the CPU grinding the game to a halt. Now: Water-cooled Ryzen 5800X + 64GB DDR 4 3600 (running at 3200) RAM + EVGA 3090 FTW3 Ultra 24 GB + Pimax Crystal Light + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder 'Engaged Defensive' YouTube Channel Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E / Persian Gulf / Syria / Nevada / Sinai / South Atlantic / Afghanistan / Iraq Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 4K 40" monitor + TrackIR
Silver_Dragon Posted February 23, 2023 Posted February 23, 2023 I not posted the info appears on the "2023 and beyond roadmap" early this year. Quote Eagle Dynamics Dynamic Campaigns Engine (EDDCE) 2022 saw the completion of all major engineering components of the EDDCE. In 2023 we continue development and testing and making improvements to these components as well as adding new features where needed. We are also enhancing the mechanics in the campaign editor to avoid issues that may arise when the EDDCE is used for different maps. The next big tasks include transferring mission data between player and AI pilots and creating a specific graphic user interface. Please see our previous Newsletter for greater detail on the subject. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
chumpnut1323 Posted March 18, 2023 Posted March 18, 2023 On 12/30/2022 at 10:07 AM, C3PO said: Sounds superb - and yes will implement the "bubble" system to prevent the CPU grinding the game to a halt. I hope this bubble concept is used outside of Dynamic campaign as well. Even with MT now there's still major fps drops with missions that have a crap ton of units/scripts.
C3PO Posted March 20, 2023 Posted March 20, 2023 On 3/18/2023 at 4:17 PM, chumpnut1323 said: I hope this bubble concept is used outside of Dynamic campaign as well. Even with MT now there's still major fps drops with missions that have a crap ton of units/scripts. I wonder whether missions with huge numbers of units are really that necessary! Now: Water-cooled Ryzen 5800X + 64GB DDR 4 3600 (running at 3200) RAM + EVGA 3090 FTW3 Ultra 24 GB + Pimax Crystal Light + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder 'Engaged Defensive' YouTube Channel Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E / Persian Gulf / Syria / Nevada / Sinai / South Atlantic / Afghanistan / Iraq Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 4K 40" monitor + TrackIR
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