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Posted

I think it would be useful to be able to have a few airport layouts (runway and taxiways) that can be used in the Mission Editor. This would make it possible for mission editors to create new airports as needed. But most important it would open up for the WW2 maps to be used in modern scenarios.

I love the look and feel of the channel map. But as I mainly fly modern stuff, I cannot really use it for much do to the lack of airports. I know there are a few concrete airports that can be used and for helicopters I can put in my own farps. But for Multiplayer maps it would be so cool if one could put in airports for modern aircraft.

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Posted

+1

I would like to have generic static objects that could be used to build airfields (i.e runway segments, taxiway segments, ramp segments, hangars, shelters etc).

The problem though is that the terrain isn't deformable (but looks like it's planned for the far future), and maps seldomly offer an appropriate surface to faciliate such a thing (and sometimes this may be due to mesh resolution and accuracy, but often it's just that the area isn't suitable).

 

Personally, I'd use this to create aerodromes that are missing - for instance, on the Caucasus; Poti airfield, Marnueli airbase and Queen Tamar (Mestia) airfield are all missing.

  • Like 4

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

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Posted

+1

Especially it would be great for the current Caucasus map, where we could build some historical WW2 airfields or some early cold war airfields that no longer exist on the current map.

  • Like 2

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"If we don't end war, war will end us."  

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Posted
1 hour ago, Northstar98 said:

 

The problem though is that the terrain isn't deformable (but looks like it's planned for the far future), and maps seldomly offer an appropriate surface to faciliate such a thing (and sometimes this may be due to mesh resolution and accuracy, but often it's just that the area isn't suitable).

You could just have the airports do what other buildings/FARPs do, there would be a subground section that is raised/lowered as needed to meet the terrain. It might look silly, but I'd rather have the functionality of placeable bases.

1 hour ago, Northstar98 said:

 

Personally, I'd use this to create aerodromes that are missing - for instance, on the Caucasus; Poti airfield, Marnueli airbase and Queen Tamar (Mestia) airfield are all missing.

Using it for this though it shouldn't be a problem since the areas with missing airfield should be flatish.

 

I would also suggest that all airfields of this type have taxiways at both ends of the runway due to the way AI taxis. Any airbase that doesn't facilitate taxiing at the ends will have the AI very slowly taxi down the runway itself, greatly slowing down airport operations and causing tons of wasted fuel for any multi aircraft flight.

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Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

  • 3 months later...
Posted

Bump!

=MoAu= Mors Audente - The Bold Death Squadron

'Hey Jeff, the plane feels a little off today...'

[sIGPIC][/sIGPIC]

'The crew probably messed with it again, just trim it and we will check when we get back'

  • 5 months later...
  • 5 months later...
Posted (edited)

Totally +1. This is one of the major missing things in DCS for me. I don't even need anything super sophisticated, just give me a 2,500 m - long FARP that allows T/O and landing of planes and I'll be OK with it.

Massively needed in maps like Caucasus for instance (where you can't operate any NATO aircraft with a modicum of realism, since there isn't any airfield in NATO territory and, as we know, foreign aircraft carriers aren't allowed to enter the Black Sea.) It's totally ridiculous, the only possible semi-realistic conflict that you can set up in such flagship map is the entire RuAF v. the remaining 2-3 Georgian Su-25's and their bunch of choppers ---that can't even operate from their real main airbase because it's not in the map either. The ability to locate an airfield in the fragment of Turkish territory that is detailed, or anywhere in the flat terrain around the Black Sea including several other NATO countries like Bulgaria and Romania would be a total game changer ---literally. I can literally imagine thousands of missions and campaigns from small operations to WW3 there if we just had a simple elongated FARP that will take airplanes.

The only map that is approximately realistic when it comes to air bases is Syria ---and that's why I'm basically creating and playing my missions mostly there. Marianas doesn't have any airfield in even remotely realistic territory, and we don't even have proper Chinese aircraft carriers. The Persian Gulf map was admittedly intended for a very specific scenario and now it only allows for just another more carrier operation against Iran, because the beautifully detailed UAE and part of Oman has no realistic intention to get involved in wars against Iran ---and we can't have airfields in places (like Saudi Arabia) that might do. Or even the American base in Qatar.

And that's the reason why I have stopped purchasing maps. I'm not interested in WW2 stuff and, AFAIK, all the new modern maps are pretty much "you can only realistically play a conflict here", at least in their present "early access" state ---and no, I'm not going to spend $50-$70 in a map "just hoping" that "one day" it will allow to play realistic-ish wars. South Atlantic? They should call it "Falklands War", I think that there're 1 or 2 airports in Chile that would allow for a Chile-Argentina showdown? Sinai? They should call it "Egypt v. Israel", there're not even airfields in Jordan or Saudi Arabia AFAIK. Nevada? OK, but it's a training range, there's no enemy and while you might create implausible but realistic-ish "Red Dawn" scenarios, the lack of more remote or peripheral airfields / air bases hampers that a lot too. The new Arctic / Kola map? Looks good, it has the potential to be "the new Syria"... when it'll eventually exist.

But give me a frigging, no-frills elongated FARP to operate planes that can be placed in any flat piece of land and I'll buy all of them in a bunch. Without it, I'm sticking to Syria ---because it's the only one that "looks and feels like the real thing", or at least real potential wars.

Edited by thedisturbingspaniard
  • Like 4
  • 1 month later...
  • 1 year later...
Posted

BUMP.
This is still a wanted and requested feature.

=MoAu= Mors Audente - The Bold Death Squadron

'Hey Jeff, the plane feels a little off today...'

[sIGPIC][/sIGPIC]

'The crew probably messed with it again, just trim it and we will check when we get back'

Posted

Definitely should be a high priority.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

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