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Posted

Is there a way to establish what a unit ID is? I have a set of a handful of "dead" events after a few minutes of a mission - all with initiator ID's (such as _600998574). Is there a way to identify what/where these are? Whatever they are, they don't cause a problem ... but I can't see what they could be. They look like building ID's to me.

Posted

Its been an on and off again issue where the object is identified by its unique Id instead of the typename. As far as I am aware it always occurs with scenery objects. You can get a number of them from just having AI drive around a town, but traditionally blowing things up will also produce it. 

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Posted
21 hours ago, NickK said:

They look like building ID's to me.

In most cases they are. Or other scenery objects that haven't been placed with ME.

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