heloguy Posted May 4, 2022 Posted May 4, 2022 (edited) I haven’t been able to get the rocket pylons to fix forward, and not actuate. I’ve tried selecting fixed through the weapons page on the mfd on the rat page, but they still move up an down with my head movement. Am I missing something, or is his a bug? Edited May 4, 2022 by heloguy i9 12900k @ 4.9ghz, 64gb RAM Nvidia RTX 3090 Windows 11 x64 Pimax Crystal VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2
heloguy Posted May 5, 2022 Author Posted May 5, 2022 (edited) Thanks! Is the lack of a ‘fixed option’ aside from GND STOW correct compared to the actual aircraft, or a feature yet to be added? Edited May 5, 2022 by heloguy i9 12900k @ 4.9ghz, 64gb RAM Nvidia RTX 3090 Windows 11 x64 Pimax Crystal VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2
heloguy Posted May 5, 2022 Author Posted May 5, 2022 4 minutes ago, Raptor9 said: It's accurate for the version being simulated. Sounds good, thanks. i9 12900k @ 4.9ghz, 64gb RAM Nvidia RTX 3090 Windows 11 x64 Pimax Crystal VP Force Rhino w/RS F16GRH, Virpil TCS Rotor Plus AH-64 Collective, BRD F1 Pedals, WH Throttle, FSSB R3 w/WH Grip, PointCTRL v2
Havner Posted May 5, 2022 Posted May 5, 2022 CasmoTV mentioned in one of his tutorials that fixed rockets option was added in later versions (probably Echo). He also suggested GND STOW as the only workaround now if you want fixed rockets. [sIGPIC][/sIGPIC]
llOPPOTATOll Posted May 5, 2022 Posted May 5, 2022 28 minutes ago, Havner said: CasmoTV mentioned in one of his tutorials that fixed rockets option was added in later versions (probably Echo). He also suggested GND STOW as the only workaround now if you want fixed rockets. Not just the echo, I think FXD was added roughly in 2012
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