draconus Posted May 13, 2022 Posted May 13, 2022 I'd like to see implementation of driver sight/window(s) to vehicles wherever applicaple so I could use it while driving around, not from gunner position/sight, MG or external views (not realistic). Of course this would be unnecessary if we get internal views instead but it's far easier to start with the sight only. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
draconus Posted May 13, 2022 Author Posted May 13, 2022 7 minutes ago, razo+r said: We currently have a driver position available Really? Like in the close hatch tank? I'm new to CA. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
razo+r Posted May 13, 2022 Posted May 13, 2022 (edited) 27 minutes ago, draconus said: Really? Like in the close hatch tank? I'm new to CA. Not quite. There is a dedicated driver position, but especially in tanks without true glass, the position is just infront/above/at the drivers periscope. There are some vehicles where the position is within the vehicle, like in the Humvee for example. Edited May 13, 2022 by razo+r 1
draconus Posted April 15, 2024 Author Posted April 15, 2024 On 5/13/2022 at 2:57 PM, razo+r said: There is a dedicated driver position, but especially in tanks without true glass, the position is just infront/above/at the drivers periscope. Thanks, I have just tested it and even driving in VR was satisfactory. Default bind is Lctrl+C. Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
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