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Posted (edited)

Hello. There is still the bug with rotor blades artifacts at the edge of the screen.

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Edited by f1rst
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  • ED Team
Posted

Hi, 

can you attach a screenshot of your dcs settings and let us know your system spec. 

Also it may be helpful to know your NVIDIA / AMD graphics settings 

thanks

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Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted (edited)

I'm sorry for the long reply. Didn't have a time( Here are two screenshots: the first one is my in-game view settings and the second one is the graphics settings. I'm sorry it's all in russian. I don't know how to change the language settings without reinstalling the client.

My system configuration is: GeForece 2060RTX(with the latest driver), Intel Core i5-9600KF, 32Gb RAM.

For reproducing the bug: set the same VOF value as on the screenshot and move the camera in the same position. Then when you are in a cruise flight you can see some ugly blinking of the main rotor blades. I don't use a Track IR or any other system that allows to control the in-game camera by head so I always watch the blinking. I think you could make it better.

Thank you for the feedback and I'd be glad to provide you any additional information you need.

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Edited by f1rst
Posted (edited)

In addition I've noticed that it doesn't depend on FOV but it depends rather on camera position.

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Edited by f1rst
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