Toni Carrera Posted June 14, 2022 Posted June 14, 2022 Greetings All, I have seen this appear in the OpenBeta Mission Editor of late, either the last, or the previous update What exactly does this do? I am unable to find any information to this, all it appears to do for me is just toggle the button Thank you in advance Toni Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors
SlipHavoc Posted June 14, 2022 Posted June 14, 2022 It's explained in this video from SUNTSAG ANCIENT GAMER. When you add a plane in the ME, it fills in some of the advanced waypoint functions automatically, which is useful for giving AI planes some sensible default behaviors. But you may want to fill that in yourself, or not have the ME set it for you automatically, and that button enables or disables the auto-fill functionality. 1 3
Toni Carrera Posted June 14, 2022 Author Posted June 14, 2022 (edited) @SlipHavoc Thank you very much. I must have missed that one, I normally watch all of Suntsag's stuff Thank you again Toni Edited June 14, 2022 by Toni Carrera Toni Carrera (Ice Rhino) ThrustMaster HOTAS Warthog Throttle & A10C Stick, ThrustMaster F/A-18C Stick, ThrustMaster TFRP Pedals, ThrustMaster Cougars x 2, fitted to CubeSim USB Screens, TrackIR 4 Active LED & Cap Reflector, Stream Deck XL Intel® Core™ i7-5820K 12 Core Processor, 32GB RAM, 1 x 500GB SSD, 2 x 256GB SSD, 1 x 1TB SSD 4 x 4TB Western Digital Mechanical. 2 x ASUS GTX 1080's SLI, ASUS 29" Ultrawide flanked by 2 x 22" IPS Monitors
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