Jump to content

SlipHavoc

Members
  • Posts

    102
  • Joined

  • Last visited

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Good. We know what that comments section would look like anyway at this point; there's nothing to be gained from letting it happen.
  2. No, in fact it's the other way around: You cannot seem to recognize or appreciate significant features even when they are explicitly pointed out to you.
  3. I think it actually is.
  4. Also, the mission editor got a huge improvement with the addition of the drawing tools, which helped make servers like Enigma's Cold War possible.
  5. Not necessarily. If completing it is going to be very unprofitable, it may be better to cut your losses and work on other projects. On the other hand, as your technology gets better, and your developers get more skilled, and your profitable modules keep doing well, you may be able to come back to it at some point and finish it up, and in the meantime, it's still as playable as it always has been. I do think some kind of public list of implemented and non-implemented features and known bugs would probably help set people's expectations, not sure if that's something that exists for the Yak though. In general, you should do your research and use the amazingly handy trial system for new modules before buying them, and set your own expectations accordingly.
  6. There's also the business question of how many dev hours to devote to a module that probably has only a very tiny fraction of the number of sales compared to the main modules. Companies don't stay in business for over 30 years in an extremely niche market by making poor decisions along those lines.
  7. IMO if you're going to post something like this, you should link to sources. Edit: Such as this discord post.
  8. I see a couple people in this thread recommended disabling/removing Tacview. On my system, Tacview was causing a big stutter about every second on my system, most noticeably in scenarios with lots of units. Disabling it in the Options menu completely fixed that stutter.
  9. Biting the hand that feeds you.
  10. Mountains and desert are not mutually exclusive. You can find pictures of green plants in Afghanistan, especially after seasonal rain, but they're not really representative of the country on average.
  11. It does not sound like that to me. And if this is a major concern for you, and you anticipate flying a lot of missions outside the high-detail area of one of the smaller portions, then buy the whole map.
  12. Amazing how people can be so confused by something so simple... If you want the whole map, buy the whole map. If you only care about one part of Afghanistan, just buy that part. If you just buy one part, you can still fly missions elsewhere, but the map will be in lower detail. If you don't want them to be in lower detail, buy the whole map. It used to be that you could only buy the whole map, and now you can still buy the whole map, but now since Afghanistan is huge and some people only care about some smaller part of it, they have the option to buy that smaller part, and yet are not completely locked out of playing on other parts. This isn't exactly rocket science here.
  13. For the record, I was never confused about why people would want access to the other part of Afghanistan, and particularly Bagram. My confusion was only about why people think the EA portion of the map is "small", when in fact it's essentially the same size as the high-detail area of the other maps.
  14. The reality of what? Any NATO battles around the Strait of Hormuz are completely fictional (unless you're making an Operation Praying Mantis scenario or something I guess). So if you're happy to pretend that US forces operated out of certain bases in the region, I'm not sure why you couldn't be happy to pretend that US forces couldn't operate out of Kandahar, which is in the EA map area for Afghanistan. Granted that Bagram was the biggest base, but that should be coming later, and Kandahar is big enough to operate any kind of plane. Camp Bastion also has an 11k ft runway and operated at least USMC Harriers as well. That said, operating fixed-wing planes over Afghanistan in a "mostly realistic context" is going to mainly be orbiting for hours waiting for coordinates to drop a JDAM, with periodic trips to the tanker to top up. In which case I welcome the helicopters. On the other hand, in either case, about 90% of the fancy avionics, weapons, and capabilities of all the planes during those operations were completely unused. You don't need terrain following radar, ECM pods, AMRAAMs, MMW Hellfires, JSOWs, SLAMs, or a bunch of other stuff to fight goat herders. All of this is why I'm personally looking forward to Kola Peninsula more, or better yet, Central Germany, but that's another topic... Since the US did operate out of at least Kandahar and Camp Bastion, it seems like it should be extremely easy to make a plausible mission that isn't entirely devoted to helicopters. The Caucasus map is hard to make a plausible mission with US planes because it's right in Russia's back yard, and Georgia wasn't exactly a US ally at the time either.
×
×
  • Create New...