Fulgrim Posted June 17, 2022 Posted June 17, 2022 (edited) Hello, with the Viper and a mixed payload of GBU12/GBU24 the 24's didn't track the laser although I was on a level flight, armed, lasing with the correct code, keeping the target on the TGP, etc. Track here: https://filetransfer.io/data-package/NVeZp89g#link Many thanks. Edited June 17, 2022 by Fulgrim
CobaltUK Posted June 17, 2022 Posted June 17, 2022 Seems to need some mods installed to play trk Windows 7/10 64bit, Intel i7-4770K 3.9GHZ, 32 GB Ram, Gforce GTX 1080Ti, 11GB GDDR5 Valve Index. Force IPD 63 (for the F-16)
Fulgrim Posted June 23, 2022 Author Posted June 23, 2022 After some testing I can confirm that, in the case of the GBU24, this is not a bomb problem but a laser problem. When releasing the laser trigger and immediately pressing it again, the TGP won't lase, thus the bomb can't track. I will be opening a corresponding ticket in the Viper section. Thanks.
skywalker22 Posted June 24, 2022 Posted June 24, 2022 It also is a bomb problem, since the max release point to target is too long. You cannot release a glided bomb from 20k feet at the distance of almost 10nm. It just cannot glide/fly that distance. You can check my my tracks here, how the speed is dropping. The Solution Cue just comes to early to Flight Path Marker, when the bomb gets permission for release.
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