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Posted

Is this supposed to happen, that there is a double hud when using the helmet sight? I swear a while back the helmet sight would disappear when looking forward?

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Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

Posted
14 hours ago, Tholozor said:

The JHMCS display will blank the majority of its elements except for a few which are deemed critical, such as the ones you're seeing.

 

but the "shoot" is kind of cutoff and there are 2 diamonds?

Acer Predator Triton 700 || i7-7700HQ || 512GB SSD || 32GB RAM || GTX1080 Max-Q || FFB II and Thrustmaster TWCS Throttle || All DCS Modules

Posted
2 hours ago, dresoccer4 said:

but the "shoot" is kind of cutoff and there are 2 diamonds?

Only 2?!...  It should be 4.  Plus, another set of 2 following ghost VV and...   

I would gladly trade all of this 'info' for a simple shlem circle with couple of numbers tagging along when I move my head. :cool:

Posted
4 hours ago, dresoccer4 said:

but the "shoot" is kind of cutoff and there are 2 diamonds?

The JHMCS display has a limited FOV to show symbology. The diamond "pegs" at the edge in the direction where the actual position should be, and the SHOOT cue is cut off by the limit.

REAPER 51 | Tholozor
VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/
Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/

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