WelshZeCorgi Posted August 12, 2022 Posted August 12, 2022 The target size switch seems to change when the PH goes active, in small tgt, the PH goes active when 8 seconds to impact is calculated, but AI reacts to the PH around the same time as med size tgt. I believe the large tgt has the same issue. Online, players also get the RWR warning around the same time as med size tgt regardless of what position the switch is in when the PH is fired.
Cmptohocah Posted August 12, 2022 Posted August 12, 2022 1 hour ago, WelshZeCorgi said: The target size switch seems to change when the PH goes active, in small tgt, the PH goes active when 8 seconds to impact is calculated, but AI reacts to the PH around the same time as med size tgt. I believe the large tgt has the same issue. Online, players also get the RWR warning around the same time as med size tgt regardless of what position the switch is in when the PH is fired. What is "PH"? Cmptohocah=CMPTOHOCAH
WelshZeCorgi Posted August 12, 2022 Author Posted August 12, 2022 Short hand for the phoenix missile. 1
DSplayer Posted August 16, 2022 Posted August 16, 2022 If it was posted on the F-14 subforum, you'll probably get some quicker and more responses. Target Size Small does seem to give less reaction time regarding human targets when compared to Target Size Large but my testing isn't exactly scientific and the tests aren't 100% exactly repeatable. Discord: @dsplayer Setup: R7 7800X3D, 64GB 6000Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
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