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Posted (edited)
On 8/24/2022 at 4:21 PM, ShinyMikey said:

There is no pressing need for a hotfix. The only thing that I know of that is "broken" is the visual effect for fuel dumping (which doesn't effect actual flying). Everything else is working fine.

Also the Emer and Oversweep flags pop up even if you man mode (with throttle bind)  the wings to 68 and DON'T pop up when you put the emergency lever back after any period of time to actually over sweep after trapping, for example.  

 

Both are more just visual than broken in functionality, though you see it entering every break and after every trap.

Edited by Uxi
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Posted
7 hours ago, lunaticfringe said:

Now I don't disagree that having a Phoenix go over the shoulder is goofy...

So is it tracked as a bug? Because it reminds me of bad landing physics reported about MiG-29 PFM - then both user crowds and devs telling it's not a proper way of landing. The simulation have to account for both good and bad shot parameters.

To make myself clear @Amarok_73 the bug is worth reporting and should be fixed but this case does not make the module "unflyable" or any worse for the combat.

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Posted
7 hours ago, lunaticfringe said:

My man- if that black spec near the center of the image is the launching F-14, that was a manual loft.

This is the position of our plane at the moment of shooting...

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image.png

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Posted
1 hour ago, Amarok_73 said:

This is the position of our plane at the moment of shooting...

The most important is attitude.

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Posted (edited)
26 minutes ago, draconus said:

The most important is attitude.

I've found replay track from the moment we tried to recreate it. It was about 25 degree...

 

aim54.trk

Edited by Amarok_73

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Posted (edited)
9 hours ago, draconus said:

So is it tracked as a bug? Because it reminds me of bad landing physics reported about MiG-29 PFM - then both user crowds and devs telling it's not a proper way of landing. The simulation have to account for both good and bad shot parameters.

Is it a bug when I drop a LGB 30+ degrees off alignment and the seeker fails to capture, thus gliding off unguided into the ether, to fall on some completely unsuspecting patch of terrain, or is the simulation accounting for bad shot parameters?  This isn't bad physics on short final into touchdown and rollout.  This isn't even "don't fly the helicopter upside down, because reasons"- this is limited loft and guidance logic (both DCS and the AIM-54A) coupled with bad technique; only, the SMEs, devs, and testers are saying it's a bad shot, while users believe they should be able to get away with it, because... well, just because.  

Launch and release envelopes exist with the express understanding that a round has limitations as to what it can cope with once it goes hot; squeeze off a round substantially outside of them, and there is no telling what is going to happen. In this example, a weapon has been fired outside of parameters to a degree that the seeker could never attempt to maintain or reacquire guidance during the loft- which is a requirement. Doesn't have enough of an INS to compensate for losing its bearings, so it has now become the pre-teen girl screaming while riding the Wall of Death, while the carnie intones to the crowd- "round and round and round she goes, where she stops, nobody knows!".  The Phoenix is literally losing all relation to where it is (the missile does not know where it is, because it doesn't know where it isn't), has no way to compensate for it, and is thus doing a grossly unexpected thing, which is what happens.

Now, down range, API change perhaps at some point with maybe the ability to better shape the loft profiles and possibly compensate somewhat for ownship orientation?  Maybe a bit of this gets shaved off.  Perhaps not- the viable shot basket is what it is.  The fact that the missile is can do goofy things when shot unrealistically is a known factor; how much of that can be adjusted in the future is as much a matter of the handles that become available as it is how bad the shot taken actually is.  

Edited by lunaticfringe
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Posted
On 8/24/2022 at 5:28 PM, IronMike said:

Hey @ShinyMikey - I was just about to post something.

Sadly and very unfortunately, our changes for this patch have not shipped this time around due to an unfortunate series of smaller mishaps in the publishing process and miscommunication. Not to be repeated and lesson learned.

This patch was to see, amongst other things, the next larger overhaul in the AIM-54 as well as various other medium and minor features and fixes making it to the F-14 and Viggen. Instead, these improvements will ship in September together with the next series of features we'll get done by then. We'll detail the AIM-54 changes in a post on the forums to give you a preview until then.

Apologies for the non-existent showing.  We set our sights on September and beyond and hope to make it a major, wrinkle-free update for both aircraft.

[edited to explain it a bit more in detail and more accurately.]

 

Hello, do you know when we can hope for a changelog about the AIM-54 changes coming in september please ? I am really excited to see if the AIM-54C Mk47 will become a better choice than the AIM-54A Mk60 !

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