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Two identical groups of SU-27 under AI control , one takes off normally , the other does not


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Posted (edited)

Well the first Group fails to take off correctly, it turns at an angle at start of runway and crashes very slowly into the trees beside the runway. The 2nd group take off with no problem. They are both set up identically. I tried removing the first group from ME , then copying the 2nd working group and renaming it the same as the original first group.  Still does the same thing.  Absolutely no Idea why it would do this. And I sure don't know how to fix it .  The Airport is Lar.  The Su-27s are late activated

Edited by Lineaxe
  • Lineaxe changed the title to Two identical groups of SU-27 under AI control , one takes off normally , the other does not
Posted (edited)

Hi Flappie,

  These two Jet Groups are part of a much larger project (Chop-U) I am working on. I have written a Sortie (Tank-U) where the SU-27s get called into action every time I kill off 2 enemy groups of Tanks with my (drivable) Tank. Anyhow, this Sortie is based up at Shiraz and the Jets take off at Lar .  I have changed the code around a bit and now a 2nd jet gets spawned now for the first one that crashed (002) .  The only way for  me to show you this is with a video .  I could also update  the Copy of Chop-U that is available for download  if needed for testing.

Hmm,  I guess I could create a separate mission with just these two Jet Groups taking off. But at the moment they are part of the CHOP-U mission.

 ( In this Sortie there is an enemy Minefield populated with a random amount of  Mines and also some Roads and Bridges get random Mining as well. Flying a Chinook over the area for a couple of minutes will uncover the mines and they can be seen using F10).  ** I have been testing away on this Tanks Sortie for the last 4 months to the point it is challenging.  Me and my bro  like driving the Tanks  using the Sony PlayStation controller)

Heh,  so far settings for these two Jet Groups aren't even really working yet for the MOOSE  code used in the  bombing  of my 2 Tank Groups , I have just put this code in and am testing away on it. But that is another issue that I should be able to tackle 🙂

Edited by Lineaxe
  • Solution
Posted

Well, heheh, when I am experimenting I really shouldn't post bug reports ... In this (failed) experiment in order to keep the games overall groups down I decided to try to dedicate these Jets to doing both EWR   and  errr ... bombing run tasks .  Both using  the MOOSE code .   Now , it seems that I had to add in a couple more Jets and separate the tasks .   Bug issue figured out , it was one of mine . And now the Jets are dropping bombs as well . So , they take off straight down the runway and will bomb at the other end ... 

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