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Posted

This is just a general request for the modeling of rivers on all maps. Regions like Iran can have dry and wet seasons which drastically affect the state of rivers. The map as it is seems to model a dry season as many rivers appear as small streams or even dry. It would be nice if they varied with seasons, or if this is not possible I think having them a little more full would be an improvement.

This is not just for visual reasons, deeper rivers would increase the value of bridges. Sometimes it looks underwhelming to take out a bridge that spans a dry ditch that is barely lower than the surrounding the land. If a major river was flowing under that bridge, its loss would seem more impactful.

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Posted
On 9/19/2022 at 11:24 PM, Exorcet said:

This is just a general request for the modeling of rivers on all maps. Regions like Iran can have dry and wet seasons which drastically affect the state of rivers. The map as it is seems to model a dry season as many rivers appear as small streams or even dry. It would be nice if they varied with seasons, or if this is not possible I think having them a little more full would be an improvement.

This is not just for visual reasons, deeper rivers would increase the value of bridges. Sometimes it looks underwhelming to take out a bridge that spans a dry ditch that is barely lower than the surrounding the land. If a major river was flowing under that bridge, its loss would seem more impactful.

Seconded - I have specific bridge-busting missions in some campaigns I'm writing and they feel a bit...pointless

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Posted

+1

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Posted

+1.     The source of the rivers is also...well...ugly at the moment...a river grows slowly

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Posted

Yeah rivers look 1cm tiny water ponds. We need better rivers and bridges

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