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Posted

Yeah, I also see this with anti-ship missiles (such as the RB 04E and RB 15F), made worse by the fact they home in on the exact same spot.

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Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted

I figured that it would affect all missiles (probably not bombs). I should have realised sooner as I saw something similar when using Chinese cruise missiles on a mission a few weeks ago.

 

  • 2 months later...
Posted (edited)

Yup - something is very very broken....and if a Viper is near to ann explosion....fuel leak...but just the viper. I can fire Zuni rockets and normal rockets no problem. APWKS guided rockets....same as mavericks. ED seem to have the resources to add new features which look good on You Tube...but cannot be bothered fixing the actual game - that doesn't sell copies does it.

 

Edited by gmangnall
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  • 1 month later...
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