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slaving the on-screen mouse cursor to TrackIR ...


CrazyD

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Just wondering if anyone has tried this or is it more of a detriment to playing the game. To be honest I haven't fired any weapons (other than the cannon) - just been tooling around with the flying practice. I've found though while using the TrackIR to look around the cockpit, and moving the mouse to click a switch - its pretty hard to keep my head still long enough sometimes to keep the mouse where I want it. If its possible to slave the mouse pointer to TrackIR, then use the mouse buttons as normal would simplify matters (as in real-life you tend to look directly at whatever you're focussed on - so whenever you are looking inside the cockpit, pointer automatically shows itself, etc etc.

 

Anyone?

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Thanks for your suggestion Kwill - I had a look at the help section in TrackIR - it says that you need to slave the mouse x/y movement to 2 of the 6DOF axis - one I would do would be "head roll", but the other 5 are needed in-game too much. So that kind of didn't work. I just wondered if there was a way to edit something in the config or whatever (beyond my ability - I have to rely on you younger members with your technical savvy, lol)

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The mouse should be slaved to the cockpit, not the view. That way you can look around freely while the mouse remains static, precisely placed over a cockpit switch. This really should be compulsory for clickable cockpits. I'm actually surprised ED haven't done it yet!

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i think you will loose much of your ability to quickly

click 2 or 3 switches in sequence. anyway...

 

The mouse should be slaved to the cockpit, not the view. That way you can look around freely while the mouse remains static, precisely placed over a cockpit switch. This really should be compulsory for clickable cockpits. I'm actually surprised ED haven't done it yet!

 

that's a nice feature to have.

maybe you can put it in our wish list, would you?

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i think you will loose much of your ability to quickly

click 2 or 3 switches in sequence. anyway...

 

 

 

that's a nice feature to have.

maybe you can put it in our wish list, would you?

 

I think that would be an awesome feature, the mouse hovering over a button independent of how you rotate/move your trackir. I find that sometimes I will go to click a button, move my head slightly and miss it when I click

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The mouse should be slaved to the cockpit, not the view. That way you can look around freely while the mouse remains static, precisely placed over a cockpit switch. This really should be compulsory for clickable cockpits. I'm actually surprised ED haven't done it yet!

 

I second that, great idea!

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