bigcomputerman Posted November 26, 2022 Posted November 26, 2022 I know that it's not realistic, but I personally love the idea of seeing 66 rounds a second hit my target, it's satisfying ♥ If you know any method, pleae let me know!
razo+r Posted November 26, 2022 Posted November 26, 2022 2 Methods 1) Load TP mix. That one, at least used to have tracers. 2) Open the A-10C.lua file, scroll down to the gun and see if there's somewhere the mix defined. Then change the numbers according to the mix you want. Which bullet corresponds to which number is either defined there or somewhere else, dont know currently. But be advised this will break the IC.
bigcomputerman Posted November 26, 2022 Author Posted November 26, 2022 9 minutes ago, razo+r said: 2 Methods 1) Load TP mix. That one, at least used to have tracers. 2) Open the A-10C.lua file, scroll down to the gun and see if there's somewhere the mix defined. Then change the numbers according to the mix you want. Which bullet corresponds to which number is either defined there or somewhere else, dont know currently. But be advised this will break the IC. I'm in the lua file, but I cannot locate anything regarding the gun other than "IFFCC_FAILURE_GUN" and Label = _("Gun").
Solution razo+r Posted November 27, 2022 Solution Posted November 27, 2022 9 hours ago, bigcomputerman said: I'm in the lua file, but I cannot locate anything regarding the gun other than "IFFCC_FAILURE_GUN" and Label = _("Gun"). Just checked. Seems the shell mix is in the encrypted lua files, where you won't be able to edit anything. And it looks like TP doesn't have tracers anymore either. So no tracers for the A-10 at all. 1
Recommended Posts