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Ghosting in VR


martinistripes

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Fast moving objects (for example, when I visually track another jet in a head on pass) leave a ghost image behind them in the Valve Index. I'm currently set at 90Hz. Will going up to 120Hz fix this? Or is it a limitation of the tech/display?

I already know, keeping up with 120Hz is going to be impossible on my hardware.

Valve Index | RTX 3070 Ti (Mobile) | i7-12700H @ 2.7GHz | 16GB RAM

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ghosting is normally a function of Motion Smoothing or Motion Reprojection or ASW depending on your technology, if you have those enabled then the only way to avoid that is to stay above the refresh rate, so no it won't help going to 120 whereas going to 60 might 

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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