Micr0 Posted November 28, 2022 Posted November 28, 2022 So this is been something that has been bothering me since the carrier came out. It's not specific to the super carrier, it happens on the forrestal as well. But the landing area is just too blended into the rest of the deck with regard to the paint. It's pretty much impossible to pick out the ladder lines and centerline until you're in close. And from what I can tell it's not a matter of gamma, because gamma just makes everything brighter and then washes out the landing area in the brightness. I thought it was just me until I watched Nasty try his approaches to the super carrier in the following video. My recommendation is that the deck needs to be repainted so as to not make it so washed out. Nasty's debrief is at 18:40. All that said, I do always want to say thank you guys for a wonderful simulator and even more awesome module. 1
norman99 Posted November 28, 2022 Posted November 28, 2022 I have this problem too. Regardless of my graphics settings, I can't make out the landing area until half way down the grove. Combined with the IFLOS disappearing with any overshoot, it's really frustrating doing carrier trals at the moment. I don't recall having either of these issues 12 months ago. 2
Nealius Posted November 28, 2022 Posted November 28, 2022 +1 Until they get tweaked by default, I find this texture mod useful (at least for me in VR): https://www.digitalcombatsimulator.com/en/files/3325364/ 1
Micr0 Posted November 28, 2022 Author Posted November 28, 2022 Nealius, I agree and I do use that mod. It helps a little, but it's still is not as visible as the real ship. Thanks for pointing that out though. I had forgotten to. 1
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