MartinCo Posted December 13, 2022 Posted December 13, 2022 Hey ED, Whilst this is somewhat Apache specific for the moment, I decided general as it's an API issue With the introduction of the Apache and mixed Launcher loadouts the getAmmo does not return the correct ammo quantity. Reproduction: Loaded: M261 - 19 x Hydra 70, Pod Zones: C - M274; D/E - M151 Unit:getAmmo() reports 19 x M151 - This should return 12 M274 and 7 M151 After firing 1 x M151 and 2 x M274, the EVENT_SHOT shows the correct missile launched, and as you can see in my WPN page we now have 10 M274 and 6 M151, while getAmmo() reports 16 M151 Hopefully this image has all the information required without a track as the track wouldn't show anything other than the loadout Thanks, Martin
MartinCo Posted April 3, 2023 Author Posted April 3, 2023 @Flappiesorry for the ping (but you're mostly active on scripting items), probably should have created this in the ME forum - wasn't sure which is the best place for scripting issue visibility
Flappie Posted April 22, 2023 Posted April 22, 2023 Hi @MartinCo. I may be active on the scripting bug report front, but my Lua skills are still weak. Could you please attach an example mission including the script you're using? On holiday
MartinCo Posted April 24, 2023 Author Posted April 24, 2023 Sorry for the delay, I only just saw this, Please find attached a self contained setup. * F10 menu just to print the results of getAmmo showing 38 x M151 * WPN page shows 32 M151, and 6 M257 illumination * Upon firing, pop up message shows that i'm firing M257 Illumination * F10 getAmmo now reports 32 M151. Thank you! getAmmo.trk
MartinCo Posted August 23, 2023 Author Posted August 23, 2023 (edited) Hey @Flappie, Since the recent introduction of the mixed hellfire pylons on the Apache in the last couple of OB releases (1K + 3L, 2K + 2L etc) we have seen an expansion of this issue. Taking a mixed pylon of 1K+3L getAmmo reports as a 4 Kilos We thought about using the newly available warehouse API to manage what munitions are available, and unfortunately this case persists as the warehouse reduces by K only. Please see attached trackgetAmmo_114K.trk - Batumi has 8K in stock (no other weapons) - I load two pylons of 1K + 3L, we can see that the L-only pylons are unavailable - I run getAmmo() and it reports 8K taken - WPN page shows 1K + 3L on each pylon - I head back to rearm/refuel to show the warehouse reports no stock available (I.e. considers it all K) Thanks! Martin Edited August 24, 2023 by MartinCo 1
Flappie Posted August 23, 2023 Posted August 23, 2023 Hi @MartinCo. I realize I missed your previous post. Sorry about that. I'll check your track when I get home. 1 On holiday
Flappie Posted August 28, 2023 Posted August 28, 2023 (edited) I had reported this issue earlier but could not remember it. I've updated the internal report with your latest track. Edited August 28, 2023 by Flappie 2 On holiday
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