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Posted

I get a cpu frame time spike every 12-13 seconds or so during this mission, its momentary but definitely causes a "hitch" ... anything that can be done? (note its just this mission, though there was something  similar in mission 12?) it feels like some kind of watch keeping process is going on for events or activities? 

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted
3 hours ago, speed-of-heat said:

I get a cpu frame time spike every 12-13 seconds or so during this mission, its momentary but definitely causes a "hitch" ... anything that can be done? (note its just this mission, though there was something  similar in mission 12?) it feels like some kind of watch keeping process is going on for events or activities? 

Not much more I can do my side unfortunately, I'm guessing its down to the complexity of the triggers/later on, there isn't any one process I've ever been ab;e to pin it down to.  Bring on multicore!

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Posted

thanks i suspected as much, is there any way to spread the complexity of the trigger activity over time so we don't get it all in one hit ?  (I'm assuming not, but, if you don't ask) ...

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Posted
4 hours ago, speed-of-heat said:

thanks i suspected as much, is there any way to spread the complexity of the trigger activity over time so we don't get it all in one hit ?  (I'm assuming not, but, if you don't ask) ...

Probably not at this point, it would require a full rewrite of the triggers and A LOT of testing to even work out which ones are causing it.  Multicore will probably be done by then! 

 

 

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