Sunjah Posted January 23, 2009 Posted January 23, 2009 (edited) Does anyone else find the tracks very hard to use? There is no interface at all except for speed up/down time. I just played a mission in which I very much wanted to watch my landing. I had to sit through the entire 20 minute mission to get to it. So instead, I just told it to accelarate time to about 7x. Problem was, as I was finishing up killing guys I tried to reset the time so I could watch the landing. NOPE! It just stayed at that accelerated time even though I pressed slow down and normal about 100 times. A bar at the bottom allowing to choose where to place the replay would help so much. I don't think anyone who wants to see the end of the mission (landing, shot from unknown, whatever) would really want to have to sit through the whole mission. Obviously, speeding up time is not an answer. I was screaming at my computer to stop and it sped through the landing at about 7x normal speed. It was pointless even watching it. (Don't get me wrong, I still love the game, but I just find the replay system "user UN-friendly." That TacView is great, but you don't see the in-game beauty of Black Shark.) Edited January 23, 2009 by Sunjah Remember, on Nov. 4th, vote for Black Shark for President!!!
miguez Posted January 24, 2009 Posted January 24, 2009 I agree, I love the track feature, but it would be much more useful if we had a way to at least rewind.
nemises Posted January 24, 2009 Posted January 24, 2009 *All my opinon* It's no differnt to the LOMAC track view. The events that happen in game are procedural, which means that each event that occurs relies on the event previous occuring to it. When you whatch a track, you are not whatching a video stream of events, you are actually whatching the game unfold in real time in the real engine, and it is just replaying your control inputs...all the AI acts as it does live..for that reason, you can replay events faster or slower in a forward direction...however what else this means is, that, you could not possibly rewind... the game engine cannot run backwards....that would imply that the engine would have to know everything that has ever occured before or after the exact second you were playing rather than it playing out procedurally...if they were to do something like that ie. take key-frame snapshots of all events in the battle area 10 times a second (or whatever is required for a decent representation) , then track files would be huge I think. Probably the best workaround is to use Tacview, which I believe uses absolute values captured at interval's , and therefor can be run forward / backward / whatever...of course you cant see cockpit controls or anything in tacview, but its a good alternative for whatching events occur.
S77th-RYKE Posted January 24, 2009 Posted January 24, 2009 so... if there is a moment I would like to save in a 20 minute file , there is no way to shorten the track at all , unless the actual "moment" I'm trying to save happens in the beginning then I can just exit and resave and that saves a shortened track right ? what if the "moment" is at the end of the track ? have to save and/or render the whole 20 minutes ? thanks in advance [sIGPIC]http://img.photobucket.com/albums/v108/madmaxx69/LOMAC/Rykesig1.jpg[/sIGPIC] Savage 77th , http://s77th.com |Core i7 920|Asus P6T Deluxe V2|GTX 285|9600GT-OC|6G DDR3|Softh on 3x22"CRTs|Tir2|yeahIsaidTir2|X-45|Haf 932|Vista Ultimate 64|
Airway Posted January 24, 2009 Posted January 24, 2009 (edited) Hi ryke - you can set the beginning and ending time of the file you want to render. It's not a shortening of the actual track file. But I have another question. Can I save tracks in multiplayer? Edited January 24, 2009 by Airway 2
Sunjah Posted January 24, 2009 Author Posted January 24, 2009 Hi ryke - you can set the beginning and ending time of the file you want to render. But I have another question. Can I save tracks in multiplayer? Whoa, I didn't know that existed. Can you tell me where exactly I need to go to find it? That is exactly (or very, very close to exactly) what I was looking for. Remember, on Nov. 4th, vote for Black Shark for President!!!
Airway Posted January 24, 2009 Posted January 24, 2009 Well in the mission editor on the top you choose the "Flight" dropdown menu. There you find the menu point "Record avi" where you can choose the track file you want to render and all the settings.
Sunjah Posted January 24, 2009 Author Posted January 24, 2009 Well in the mission editor on the top you choose the "Flight" dropdown menu. There you find the menu point "Record avi" where you can choose the track file you want to render and all the settings. SCREENSHOT IN ONE MINUTE You are awesome, thank you so much. I am going in now to try and find it. Yee-haw, now I can watch my landing! Remember, on Nov. 4th, vote for Black Shark for President!!!
Sunjah Posted January 24, 2009 Author Posted January 24, 2009 I think this is going to be good. I told it to show me the last 15 minutes of an hour and 20 minute flight. It is in the "please wait" loading screen with the blue background and helicopter. I can hear all the sounds, I think it is going through (at a largely accelerated rate) to get to the point I told it I want to watch. Hopefully, really soon it'll be up! Remember, on Nov. 4th, vote for Black Shark for President!!!
Airway Posted January 24, 2009 Posted January 24, 2009 (edited) Maybe not. :notify: The record avi function is rendering the file you have choosen with the given settings. It's not done in real time. Takes a little bit practice to handle it and you should not touch your computer meanwhile. Depending on the used codec it's taking more or less time to render the part of the file you have told to render. Edited January 24, 2009 by Airway
Sunjah Posted January 24, 2009 Author Posted January 24, 2009 Maybe not. :notify: The record avi function is rendering the file you have choosen with the given settings. It's not done in real time. Takes a little bit practice to handle it and you should not touch your computer meanwhile. Depending on the used codec it's taking more or less time to render the part of the file you have told to render. Hmm, okay. Maybe it isn't what I thought. As long as I get the last 10-15 minutes in viewable form, though, I'll be happy. I really want to study how I landed (did sort of an airplane landing, with helicopter cheating). The TacView is a great program, but it doesn't do it justice for something like this. TacView is great to see a tactical replay of your flight/combat, but I want a "real-{virtual}world" taping of my landing. I just can't learn what I need to from TacView on this. Remember, on Nov. 4th, vote for Black Shark for President!!!
Airway Posted January 24, 2009 Posted January 24, 2009 A workaround might only be that you just start a mission where you land only so that it will not be 20 minutes long. You can edit a mission with a running Ka-50 so that no startup is needed. You take off, fly onw round and land. In such a track there is not much to fast forward to the track position you want to see. A rewind function would be really helpful - I too hope it can be added in later versions.
S77th-RYKE Posted January 24, 2009 Posted January 24, 2009 Hi ryke - you can set the beginning and ending time of the file you want to render. It's not a shortening of the actual track file. But I have another question. Can I save tracks in multiplayer? thanks :D, I didn't know you could do that for rendering . As for your question , Multiplayer tracks are automatically saved in the BlackShark/Temp folder . no special steps necessary . 1 [sIGPIC]http://img.photobucket.com/albums/v108/madmaxx69/LOMAC/Rykesig1.jpg[/sIGPIC] Savage 77th , http://s77th.com |Core i7 920|Asus P6T Deluxe V2|GTX 285|9600GT-OC|6G DDR3|Softh on 3x22"CRTs|Tir2|yeahIsaidTir2|X-45|Haf 932|Vista Ultimate 64|
Airway Posted January 24, 2009 Posted January 24, 2009 thanks :D, I didn't know you could do that for rendering . As for your question , Multiplayer tracks are automatically saved in the BlackShark/Temp folder . no special steps necessary . Wow that folder is full! Thank you ! :thumbup:
S77th-RYKE Posted January 24, 2009 Posted January 24, 2009 Wow that folder is full! Thank you ! :thumbup: NP bud :thumbup: added info about that feature I copied from an earlier post , (sorry don't remember by who :cry: but thanks :thumbup:) you cannot switch it (track saving) off, but you can set maximum size and age of tracks and logs that are stored in /temp/ folder. See /Scripts/net/default.cfg: Code: -- file size/age limits for Temp/ track_size_limit = 1*1024*1024*1024 -- 1 GByte track_age_limit = 365*24*60*60 -- 1 Year log_size_limit = 10*1024*1024 -- 10 MBytes log_age_limit = 7*24*60*60 -- 7 Days [sIGPIC]http://img.photobucket.com/albums/v108/madmaxx69/LOMAC/Rykesig1.jpg[/sIGPIC] Savage 77th , http://s77th.com |Core i7 920|Asus P6T Deluxe V2|GTX 285|9600GT-OC|6G DDR3|Softh on 3x22"CRTs|Tir2|yeahIsaidTir2|X-45|Haf 932|Vista Ultimate 64|
Airway Posted January 24, 2009 Posted January 24, 2009 That's nice infos. Thank you very much. Answered all questions. For you : :drink: Cheeers ! :drink:
Fish Posted January 27, 2009 Posted January 27, 2009 *All my opinon* ..............Probably the best workaround is to use Tacview,.............. Thats good advice :thumbup: Fish's Flight Sim Videos [sIGPIC]I13700k, RTX4090, 64gb ram @ 3600, superUltraWide 5120x1440, 2560x1440, 1920x1080, Warthog, Tusba TQS, Reverb VR1000, Pico 4, Wifi6 router, 360/36 internet[/sIGPIC]
Recommended Posts