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I thought i could look at how a good mission is structured. So I opened up the first mission from the a10 Iron Flag campaign . There were no triggers! How does that work?!

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Posted (edited)
1 hour ago, skypickle said:

I thought i could look at how a good mission is structured. So I opened up the first mission from the a10 Iron Flag campaign . There were no triggers! How does that work?!

 

Payware Campaigns have their logic encrypted on a DLL, to protect their intellectual property.

However, a couple of years ago BD released a demo of the first mission, with its logic not hidden:

https://www.digitalcombatsimulator.com/en/files/3315228/

 

Edited by Rudel_chw
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Posted
1 hour ago, skypickle said:

My voice is horrible. What softwar did you use to make the dialog?

 

Same here, compounded with not being a native english speaker .... I generate the voices using this free text-to-speech website:

 

https://ttsfree.com/

 

I use the voices from the TTS Server 2, which to my ears sound better.  The audio file is on mp3 format, I convert it to OGG on this other website:

 

https://audio.online-convert.com/convert-to-ogg

 

For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

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