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Posted

Giant leap, ED, Good Job! Seriously.

 R7-2700X/32GB-3600/2070RTX. 1440p. all Texture High, other -low

Growling Sidewinder. PVP. 60 players at time. 
Before MT - 35-50fps
After  -80-90fps. Sometimes above 100
https://drive.google.com/file/d/1cQAoxZlt6Ms770ScrdBDhVbtJwijvf-U/view?usp=share_link

4YA FOW PVE-PVP 30 players
Before - 45-60
After - 60-80-90
https://drive.google.com/file/d/1-So5GqSIKPYRj-JlfwpIiUHCmHWpwqt5/view?usp=share_link

4YA PVE EU - 40 players, More Scripts and PVE units.
Before 35-50
After 50-70, near 80.
https://drive.google.com/file/d/1Vq6EnlcchW_eJWEvbuONDtdHtnJF157H/view?usp=share_link

Good gpu load - 98-99%. Before about 60. Clean CPU bottleneck.

BUT. Stutters.
1. On field, if some crafts near you. Less, but nasty
2. When you try some CAS missions - maneuver or approaching targets or enemy airfield. Turn on FLIR on Hornet. Nasty, but still playable.
3. In ACM. Close Combat uplayble. Painful. ^)

Track on links

DxDiag.txt dcs.log

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Posted

I flew the river run challange and after that finished Mission one of Raven One. The overall responsiveness improved a lot, and on the carrier the framerate feels much higher - no more stuttering there. So for me it is an improvement.

  • Like 1

AMD TR2950X, RTX 3090, 64 GB RAM, Reverb G2, HOTAS Warthog & Saitek Combat Rudder Padels

Posted

Hello everyone
is there a special trick to do where it is necessary to start DCS
after the update for multitread to work because despite I read from everyone that there is an improvement in fps
I get what I had before the update (45 to 50 fps) in VR
with the same settings as I had before! am I doing something wrong ?? I fly with Openxr

Posted
vor 10 Minuten schrieb PLUTON:

Hello everyone
is there a special trick to do where it is necessary to start DCS
after the update for multitread to work because despite I read from everyone that there is an improvement in fps
I get what I had before the update (45 to 50 fps) in VR
with the same settings as I had before! am I doing something wrong ?? I fly with Openxr

if you are playing VR, especaly high res VR headsets like G2, i doubt you would have been CPU limited in the first place, the only thing to help you out here would be a stronger GPU, DLSS is going to be realy interresting for those high resolution vr headsets 

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