stinkx Posted March 19, 2023 Posted March 19, 2023 Hello All, I have encountered a weird behavior with Mig29 (all variants) yesterday. I took it out for a ride after a LONG while when our squadron Mig29 expert decided to host a training session. Getting into the plane i realized the head tracking is only partially working in pitch, yaw, and roll axes. The X, Y, and Z axes were not working, almost like being stuck in the old 3 DOF days. I have reset my controls bindings for the trackIR, tested with other FC3 (F-15, Su-27) and non-FC3 aircraft with same settings and the problem seems to be isolated to the Mig29 variants. I have also deleted and re-installed the FC3 which did not help. The axis tune dialog for XYZ axes show movement data being fed from TrackIR but for some reason, it is not reflected in-game. I was wondering if some of the experienced folks can provide some suggestions.
draconus Posted March 19, 2023 Posted March 19, 2023 Doubled bindings for axis? Is it set exactly the same as other FC3 aircraft? Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
stinkx Posted March 20, 2023 Author Posted March 20, 2023 6 hours ago, draconus said: Doubled bindings for axis? Is it set exactly the same as other FC3 aircraft? I can't see double bindings for the headtrack axes. Yes, as far as i can tell they are the same. Attached are the screenshots from the mig29c and the f15 axis binding pages.
stinkx Posted March 20, 2023 Author Posted March 20, 2023 Finally figured it out. The server.lua under my Saved Games was corrupt, limiting the xyz to 0.0 movement. Deleted this file and restarted the mission. Headtracker works as intended now.
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