Jump to content

Recommended Posts

Posted
On 11/17/2023 at 4:53 AM, Cleric812 said:

Good afternoon all,

i was wondering if there had been any progress on this from the dev’s side? Perhaps @Flappie can give us an update?

No news to share at this point, sorry.

---

  • 4 months later...
Posted

Hello all,

 

Still hoping for some good news regarding this topic. Flying around in MP with multiple F-16/15/18 and other high resolution aircraft around makes my GPU basically run out of VRAM and a massive stutter fest ensues.

 

So it’s either readable cockpits with high resolution textures and massive stutters around other aircraft. Or I have to use medium textures which makes most cockpits exceptionally blurry but no stutters.

 

I know it’s great to see progress being made regarding so many aspects of the sim. But it does make me wonder what the priorities are if a modder such as @Taz1004 can create this mod which helps reduce memory load significantly by himself and the development team seems to be unable to do so or unwilling? @Flappie would love it if you were able to direct some of the devs attention to this issue again, fingers crossed I read this as a fixed issue in the changelog one day :)

Posted

Just did some flying around today and it honestly feels worse than ever.

I had HWinfo running in the background to try and see what was happening to cause stutters which made it more like seconds per frame rather than frames per second.

In multiplayer VR running my Pimax Crystal my Radeon 6900XT completely runs out of memory (see attached screenshots). This is with the textures set to high and does not occur when they are set to medium, however almost everything in the cockpit becomes a blurry mess and unreadable when not set to high. The more high fidelity aircraft/rotorcraft are around me the worse it gets since the sim has to load in all those textures.

The first screenshot is at full native res (max GPU memory usage 16588)  taken on the Persian Gulf map, the second is at 0.8 FSR (max GPU memory usage 16953) taken on the Caucasus map, the last was 0.8 FSR and taken on the Syrian map (max GPU memory usage 18006).

Perf.png

Perf-FSR.png

Unplayable.png

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...