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Posted

Once again, apologies if this is not a bug.  Please move to appropriate forum if not.

In the attached track I am putting the a/c into the landing configuration.  If I engage the HDG A/P only, and use the trim (pitch) switch there are very large fluctuations in pitch of the fpm, which I don't see with the A/P turned off where I can use the hat repeatedly to very finely adjust AoA.  To my understanding we should not see an effect like this when using a roll-only A/P mode.

Relatedly, from my reading of the NATOPS, wrt ACLS it should be possible to engage ACL with CPL HDG on leaving the hold ("commencing") and keep it activated through the change into the landing configuration at around 10 DME.  I see the same effect in this case which can make trying to do this very, very difficult.

ap_hdg_trim_changes.trk

System spec: Intel i7 12700k @ stock, ASUS TUF Gaming GeForce RTX 3080 Ti 12GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance LPX 32GB (2 x 16GB) DDR4 3200MHz C16, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), WD Black SN 850X 2TB NVME M.2 SSD (games drive), Thermalright Assassin Spirit 120 Evo Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS

Prev System spec (leaving here because I often reference it in my posts): Intel i9 13900KF @ stock,  Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals

  • ED Team
Posted

Hi 

based on the information we have it is correct as is. If you have public information showing otherwise please PM me 

thank you

  • Like 1

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