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Pimax 8kX/ ReverbG2 left eye Visual Issues during night-flight with MT version of game


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Posted

As per topic i am having issues during nightflight as per attached video ...i've tried every possible solution, but simply put it: nothing works...tried different firmware, pitool version...nothing helped...the problem is that this occurr also with G2 , with exact same output (the video attached is from 8kX)

 

does anyone is having the same issues ? it seems no one is understanding what the problem might be..i am totally getting crazy on this...

 

ps: with standard game version, this doesn't occur.

 

 

Posted

Same Issue with reverb G2 in night missions.....almost every time in the right eye

Intel i9 10850k - MSI Tomahawk 490z - 64 GB DDR4 3000 - HP Reverb G2 - MSI optix Mag321curv 4k monitor - MSI RTX 3080ti - Winwing Orion Throttle base plus F18 stick

Posted

Same issue here with 8kX.  Strange light reflection in the left eye only.  This is a bug and since it is also present in an HP G2, it is related either to OXRTK or DCS, I would rule out PimaxXR and Pitool/Pimax client.

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9800X3D, RTX 4090, 96GB DDR 5, MSI Tomahawk 870E, Crucial 2TB x 2, TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, THE AMAZING PIMAX 8K X, Sony 5.1 Spks+SubW | DCS, A-10C_II, AH-64D, F-14/15E/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3.

Posted
12 ore fa, WipeUout ha scritto:

Same issue here with 8kX.  Strange light reflection in the left eye only.  This is a bug and since it is also present in an HP G2, it is related either to OXRTK or DCS, I would rule out PimaxXR and Pitool/Pimax client.

i think it might be something related to Steam interaction with DCS... 

 

i am checking other "dark games" and see

4 ore fa, crazyave ha scritto:

Noticed this in a Las Vegas flight at night yesterday.  One eye has some lighting effects and the other does not.

which HMD are you using ?

Posted (edited)

Seeing the same with HP reverb G2 - Not using Steam, so that's out as a suspect.  I'll verify it's still in the ST version when I can get to my desk, but I'm pretty sure I saw this happening before the MT version was even released.  I interpreted it as some kind of disconnect in the binocular calculations as it seemed to me that it was only visible on flat surfaces that would have a lighted vertical plane. It would look natural if the lighting effect was applied to both eyes - but there seemed to be some offset when the light was applied. - Hope that made sense

Edited by Mk1_Trebuchet

Asrock X870E Nova - AMD 9800x3d - RTX 4090 - 64GB DDR5 - (2x) Crucial T705 - Varjo Aero

Posted (edited)

ST version does not show the issue, hence this is a DCS bug.

...and it has been reported:

 

 

Edited by WipeUout
New info and findings

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9800X3D, RTX 4090, 96GB DDR 5, MSI Tomahawk 870E, Crucial 2TB x 2, TM WARTHOG COMBO + PENDULAR RUDDER PEDALS, THE AMAZING PIMAX 8K X, Sony 5.1 Spks+SubW | DCS, A-10C_II, AH-64D, F-14/15E/16/18, F-86F, AV-8B, M-2000C, SA342, Huey, Spitfire, FC3.

Posted
19 hours ago, Kyashan said:

i think it might be something related to Steam interaction with DCS... 

 

i am checking other "dark games" and see

which HMD are you using ?

I'm on an HP G2, I'm using OpenXR plugin for WMR. with the Multithread executable.

Posted
11 ore fa, WipeUout ha scritto:

ST version does not show the issue, hence this is a DCS bug.

...and it has been reported:

 

 

 

oh, didn't see it, yes, it seems is the same things which is happening here.

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